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do not do walls if walls not implemented
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@@ -1197,7 +1197,9 @@ EX void set_geometry(eGeometry target) {
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}
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geometry = target;
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if(chaosmode && bounded) chaosmode = false;
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if(chaosmode && bounded) chaosmode = 0;
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if(chaosmode == 1 && walls_not_implemented()) chaosmode = 0;
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if(euclid6) variation = eVariation::bitruncated;
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#if CAP_IRR
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if(IRREGULAR) variation = eVariation::bitruncated;
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