using GLWRAP

This commit is contained in:
Zeno Rogue
2020-11-08 11:49:19 +01:00
parent 4373c03823
commit 71e8f84cec
3 changed files with 3 additions and 1 deletions
+1
View File
@@ -576,6 +576,7 @@ extern renderbuffer *floor_textures;
#endif
void dqi_poly::gldraw() {
GLWRAP;
auto& v = *tab;
int ioffset = offset;