class armor now starts active

This commit is contained in:
Zeno Rogue
2026-03-15 16:55:44 +01:00
parent e4dc58b61f
commit 711f91d157
+4 -4
View File
@@ -203,19 +203,19 @@ void stat_screen(bool editable) {
switch(m.profession) {
case stat::str:
find_power("axe").gain(1, 1);
find_power("heavy armor").gain(2, 2);
find_power("heavy armor").gain(2, 2).flags |= ACTIVE;
break;
case stat::con:
find_power("polymorph").gain(1, 1).flags |= IDENTIFIED | PARTIAL;
find_power("druid outfit").gain(2, 2);
find_power("druid outfit").gain(2, 2).flags |= ACTIVE;
break;
case stat::dex:
find_power("the thief").gain(1, 1).flags |= IDENTIFIED | PARTIAL;
find_power("thief garments").gain(2, 2);
find_power("thief garments").gain(2, 2).flags |= ACTIVE;
break;
case stat::wis:
find_power("fire").gain(1, 1).flags |= IDENTIFIED | PARTIAL;
find_power("wizard attire").gain(2, 2);
find_power("wizard attire").gain(2, 2).flags |= ACTIVE;
break;
}
});