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more work into Terracotta Army

This commit is contained in:
Zeno Rogue
2017-10-04 21:26:26 +02:00
parent cbd3805361
commit 6d3fcf0a5d
7 changed files with 136 additions and 111 deletions

View File

@@ -101,7 +101,8 @@ bool isNonliving(eMonster m) {
m == moMimic || m == moGolem || m == moGolemMoved ||
m == moZombie || m == moGhost || m == moShadow || m == moSkeleton ||
m == moEvilGolem || m == moIllusion || m == moEarthElemental ||
m == moWaterElemental || m == moDraugr;
m == moWaterElemental || m == moDraugr || m == moTerraWarrior ||
m == moIceGolem || m == moVoidBeast;
}
bool isMetalBeast(eMonster m) {
@@ -111,11 +112,11 @@ bool isMetalBeast(eMonster m) {
bool isStunnable(eMonster m) {
return m == moPalace || m == moFatGuard || m == moSkeleton || isPrincess(m) ||
isMetalBeast(m) || m == moTortoise || isDragon(m) ||
m == moReptile;
m == moReptile || m == moTerraWarrior;
}
bool hasHitpoints(eMonster m) {
return m == moPalace || m == moFatGuard || m == moVizier || isPrincess(m);
return m == moPalace || m == moFatGuard || m == moVizier || isPrincess(m) || m == moTerraWarrior;
}
bool isMountable(eMonster m) {