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regular pattern on 3D Temple of Cthulhu
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@@ -1343,7 +1343,10 @@ void moreBigStuff(cell *c) {
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c->land = laTemple, c->wall = waNone, c->monst = moNone, c->item = itNone;
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}
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if(d % TEMPLE_EACH==0) {
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if(weirdhyperbolic && !BITRUNCATED) {
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if(binarytiling && DIM == 3) {
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if(c->master->zebraval != 1) c->wall = waColumn;
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}
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else if(weirdhyperbolic && !BITRUNCATED) {
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if(hrand(100) < 50) c->wall = waColumn;
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}
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else if(pseudohept(c))
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