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rogueviz:: random walk:: improvements
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@ -67,7 +67,7 @@ bool advance_walkers(int delta) {
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continue;
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while(walkers[i].simulated < total_time) {
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walkers[i].simulated++;
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if(rand() % branch_each == 0) {
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if(branch_each && rand() % branch_each == 0) {
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walkers.push_back(walkers[i]);
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walkers.back().col = hrandpos() | 0x808080FF;
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walkers[i].col = hrandpos() | 0x808080FF;
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@ -176,7 +176,9 @@ void rw_slide(vector<tour::slide>& v, string title, string desc, reaction_t t) {
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setCanvas(mode, '0');
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if(mode == pmStart) {
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tour::slide_backup(mapeditor::drawplayer, false);
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stop_game();
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t();
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start_game();
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do_walkers = true;
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}
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@ -184,6 +186,12 @@ void rw_slide(vector<tour::slide>& v, string title, string desc, reaction_t t) {
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if(mode == pmStop) {
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do_walkers = false;
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}
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if(mode == pmKey) {
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drawn.clear();
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walkers.clear();
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total_time = 0;
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}
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}}
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);
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}
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@ -198,11 +206,13 @@ auto msc =
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+ addHook(hooks_clearmemory, 40, [] () {
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drawn.clear();
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walkers.clear();
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total_time = 0;
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})
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+ addHook(rvtour::hooks_build_rvtour, 180, [] (vector<tour::slide>& v) {
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v.push_back(tour::slide{
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cap+"random walk visualization", 10, tour::LEGAL::NONE | tour::QUICKSKIP,
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"Here we see random walk in various geometries.\n"
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"Press '5' to reset.\n"
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,
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[] (tour::presmode mode) {}
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});
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