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fixup: wall-quality was not set to default 1
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@ -386,6 +386,7 @@ void initConfig() {
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addsaver(sightranges[gField435], "sight-field435", 3);
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addsaver(sightranges[gField534], "sight-field534", 3);
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addsaver(vid.sloppy_3d, "sloppy3d", false);
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addsaver(vid.texture_step, "wall-quality", 1);
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addsaver(smooth_scrolling, "smooth-scrolling", false);
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addsaver(mouseaim_sensitivity, "mouseaim_sensitivity", 0.01);
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