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character config now shows the character in all settings

This commit is contained in:
Zeno Rogue 2019-05-16 17:02:17 +02:00
parent 43e00d1b77
commit 63c843f30f

View File

@ -1561,6 +1561,11 @@ void showCustomizeChar() {
int firsty = dialog::items[0].position / 2; int firsty = dialog::items[0].position / 2;
int scale = firsty - 2 * vid.fsize; int scale = firsty - 2 * vid.fsize;
dynamicval<eModel> pm(pmodel, DIM == 3 ? mdFlatten : mdDisk);
dynamicval<ld> va(vid.alpha, 1);
dynamicval<ld> vs(vid.scale, 1);
dynamicval<ld> vc(vid.camera_angle, 0);
initquickqueue(); initquickqueue();
transmatrix V = atscreenpos(vid.xres/2, firsty, scale); transmatrix V = atscreenpos(vid.xres/2, firsty, scale);