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rogueviz:: export latex_cachename
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@ -272,6 +272,7 @@ function<void(presmode)> roguevizslide_action(char c, const T& t, const U& act)
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static constexpr flagtype LATEX_COLOR = 1;
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void show_latex(presmode mode, string s);
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string latex_cachename(string s, flagtype flags);
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void dialog_add_latex(string s, color_t color, int size = 100, flagtype flag = 0);
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void dialog_may_latex(string latex, string normal, color_t col = dialog::dialogcolor, int size = 100, flagtype flag = 0);
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void uses_game(presmode mode, string name, reaction_t launcher, reaction_t restore);
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