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Merge pull request #407 from jlmjlm/contr1
Increase waRed contrast with EC floor when higher_contrast set
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@@ -116,7 +116,15 @@ void celldrawer::addaura() {
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/* Eclectic City's version of Red Rock is of slightly different color, */
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/* Eclectic City's version of Red Rock is of slightly different color, */
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/* to make it different from hot cells */
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/* to make it different from hot cells */
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void eclectic_red(color_t& col) {
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void eclectic_red(color_t& col) {
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part(col, 0) = part(col, 2) * 3 / 4;
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if (!higher_contrast) {
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part(col, 0) = part(col, 2) * 3 / 4;
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} else {
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auto v = part(col, 0) + part(col, 1) + part(col, 2);
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auto t = part(col, 0);
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part(col, 0) = part(col, 1);
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part(col, 1) = part(col, 2);
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part(col, 2) = t + v/3;
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}
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}
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}
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constexpr ld spinspeed = .75 / M_PI;
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constexpr ld spinspeed = .75 / M_PI;
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@@ -718,7 +726,10 @@ int celldrawer::getSnakelevColor(int i, int last) {
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if(c->land == laEclectic)
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if(c->land == laEclectic)
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eclectic_red(col);
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eclectic_red(col);
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}
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}
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return darkena(col, fd, 0xFF);
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if (!higher_contrast)
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return darkena(col, fd, 0xFF);
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else
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return darkena(col, 0, 0xFF);
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}
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}
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void celldrawer::draw_wallshadow() {
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void celldrawer::draw_wallshadow() {
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