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Merge pull request #407 from jlmjlm/contr1

Increase waRed contrast with EC floor when higher_contrast set
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Zeno Rogue 2025-07-09 18:27:33 +02:00 committed by GitHub
commit 62fbc5c17b
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@ -116,7 +116,15 @@ void celldrawer::addaura() {
/* Eclectic City's version of Red Rock is of slightly different color, */
/* to make it different from hot cells */
void eclectic_red(color_t& col) {
part(col, 0) = part(col, 2) * 3 / 4;
if (!higher_contrast) {
part(col, 0) = part(col, 2) * 3 / 4;
} else {
auto v = part(col, 0) + part(col, 1) + part(col, 2);
auto t = part(col, 0);
part(col, 0) = part(col, 1);
part(col, 1) = part(col, 2);
part(col, 2) = t + v/3;
}
}
constexpr ld spinspeed = .75 / M_PI;
@ -718,7 +726,10 @@ int celldrawer::getSnakelevColor(int i, int last) {
if(c->land == laEclectic)
eclectic_red(col);
}
return darkena(col, fd, 0xFF);
if (!higher_contrast)
return darkena(col, fd, 0xFF);
else
return darkena(col, 0, 0xFF);
}
void celldrawer::draw_wallshadow() {