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Hunting Grounds in Chaos
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@ -1012,6 +1012,10 @@ void buildBigStuff(cell *c, cell *from) {
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}
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bool openplains(cell *c) {
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if(chaosmode) {
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forCellEx(c2, c) if(c2->land != laHunting) return false;
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return true;
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}
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if(purehepta) {
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celllister cl(c, 5, 1000000, NULL);
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int bad = 0;
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