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Invinc monsters implemented

This commit is contained in:
Zeno Rogue
2018-01-02 11:15:42 +01:00
parent daba860085
commit 5f1b1a54eb
8 changed files with 205 additions and 32 deletions

View File

@@ -759,6 +759,11 @@ monstertype minf[motypes] = {
"When your plan has clearly failed, it is better to abandon it and go to a safe place, to have a chance of succeeding next time. This dog clearly knows this."},
{ 'B', 0xC00000, "North Pole", NODESCYET},
{ 'B', 0x0000C0, "South Pole", NODESCYET},
{ 'P', 0xC0D000, "Pair Demon", NODESCYET},
{ 'H', 0x00C0D0, "Hex Demon", NODESCYET},
{ 'A', 0xD000C0, "Alt Demon", NODESCYET},
{ 'M', 0x904000, "Monk", NODESCYET},
{ 'C', 0x004070, "Crusher", NODESCYET},
{ '@', 0xC00000, "Switcher A", NODESCYET},
{ '@', 0x0000C0, "Switcher B", NODESCYET},
@@ -1208,7 +1213,7 @@ itemtype iinf[ittypes] = {
{ '!', 0x80FF00, "Glowing Crystal", crystaldesc},
{ '!', 0x80FF80, "Snake Oil", NODESCYET},
{ '*', 0x80FF80, "Sea Glass", NODESCYET},
{ '*', 0x80FF80, "Invix Treasure", NODESCYET},
{ '*', 0xFFFFFF, "Invix Treasure", NODESCYET},
{ '*', 0x80FF80, "Monopole", NODESCYET},
{ '*', 0xFFFF80, "Junk", NODESCYET},
{ 'o', 0x80FF80, "Orb of Phasing", NODESCYET},