From 5e33bd6db755589318ce952f830625cb0b48e84f Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sat, 22 May 2021 01:28:11 +0200 Subject: [PATCH] improved the Hag message to include the curse used --- monstermove.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/monstermove.cpp b/monstermove.cpp index d4398c49..b9113d85 100644 --- a/monstermove.cpp +++ b/monstermove.cpp @@ -1885,7 +1885,7 @@ EX void specialMoves() { cell *t = targets[i]; if(isPlayerOn(t) && celldistance(c,t) <= firerange) { - addMessage(XLAT("%The1 curses you!", m)); + addMessage(XLAT("%The1 curses you with %the2!", m, c->item)); items[c->item] += orbcharges(c->item); c->item = itNone; c->stuntime = 1;