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Camelot a bit more frequent in CR4
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@ -1095,7 +1095,7 @@ void buildBigStuff(cell *c, cell *from) {
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}
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}
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if((!chaosmode) && bearsCamelot(c->land) && is_master(c) && !binarytiling &&
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if((!chaosmode) && bearsCamelot(c->land) && is_master(c) && !binarytiling &&
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(quickfind(laCamelot) || peace::on || (hrand(I2000) < 200 && horo_ok() &&
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(quickfind(laCamelot) || peace::on || (hrand(I2000) < (c->land == laCrossroads4 ? 800 : 200) && horo_ok() &&
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items[itEmerald] >= U5 && !tactic::on))) {
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items[itEmerald] >= U5 && !tactic::on))) {
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int rtr = newRoundTableRadius();
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int rtr = newRoundTableRadius();
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heptagon *alt = createAlternateMap(c, rtr+14, hsOrigin);
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heptagon *alt = createAlternateMap(c, rtr+14, hsOrigin);
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