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Camelot a bit more frequent in CR4

This commit is contained in:
Zeno Rogue 2018-08-31 04:18:41 +02:00
parent 3efb8990d7
commit 5dea01b934

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@ -1095,7 +1095,7 @@ void buildBigStuff(cell *c, cell *from) {
} }
if((!chaosmode) && bearsCamelot(c->land) && is_master(c) && !binarytiling && if((!chaosmode) && bearsCamelot(c->land) && is_master(c) && !binarytiling &&
(quickfind(laCamelot) || peace::on || (hrand(I2000) < 200 && horo_ok() && (quickfind(laCamelot) || peace::on || (hrand(I2000) < (c->land == laCrossroads4 ? 800 : 200) && horo_ok() &&
items[itEmerald] >= U5 && !tactic::on))) { items[itEmerald] >= U5 && !tactic::on))) {
int rtr = newRoundTableRadius(); int rtr = newRoundTableRadius();
heptagon *alt = createAlternateMap(c, rtr+14, hsOrigin); heptagon *alt = createAlternateMap(c, rtr+14, hsOrigin);