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without multi_autojoy, circle speed now depends on whether it was accepted
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@@ -1057,7 +1057,7 @@ EX void drawMarkers() {
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multi::cpid = i;
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if(multi::players == 1) multi::player[i] = cwt;
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cell *ctgt = multi::multiPlayerTarget(i);
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queuecircleat(ctgt, .40 - .06 * sintick(200, i / numplayers()), getcs().uicolor);
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queuecircleat(ctgt, .40 - .06 * sintick((!multi::multi_autojoy && !multi::accepted[i]) ? 500 : 200, i / numplayers()), getcs().uicolor);
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}
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#endif
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