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	disabled DEBUG_GL
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		| @@ -2,7 +2,9 @@ | |||||||
| // If CAP_SHADER is 0, OpenGL 1.0 is used. | // If CAP_SHADER is 0, OpenGL 1.0 is used. | ||||||
| // If CAP_SHADER is 1, GLSL is used. | // If CAP_SHADER is 1, GLSL is used. | ||||||
|  |  | ||||||
| #define DEBUG_GL 1 | #ifndef DEBUG_GL | ||||||
|  | #define DEBUG_GL 0 | ||||||
|  | #endif | ||||||
|  |  | ||||||
| // Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details | // Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details | ||||||
|  |  | ||||||
| @@ -13,7 +15,9 @@ void glError(const char* GLcall, const char* file, const int line) { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  | #ifndef CAP_VERTEXBUFFER | ||||||
| #define CAP_VERTEXBUFFER (ISWEB) | #define CAP_VERTEXBUFFER (ISWEB) | ||||||
|  | #endif | ||||||
|  |  | ||||||
| namespace glhr { | namespace glhr { | ||||||
|  |  | ||||||
|   | |||||||
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