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Turn C-style casts into reinterpret_casts for clarity. NFC.
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@ -595,7 +595,7 @@ transmatrix otherbodyparts(const transmatrix& V, color_t col, eMonster who, doub
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#define VAHEAD mmscale(V, cgi.AHEAD)
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#define VFISH V
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#define VBIRD ((GDIM == 3 || (where && bird_disruption(where))) ? (WDIM == 2 ? mmscale(V, cgi.BIRD) : V) : mmscale(V, cgi.BIRD + .05 * sintick(1000, (int) (size_t(where))/1000.)))
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#define VBIRD ((GDIM == 3 || (where && bird_disruption(where))) ? (WDIM == 2 ? mmscale(V, cgi.BIRD) : V) : mmscale(V, cgi.BIRD + .05 * sintick(1000, static_cast<int>(reinterpret_cast<size_t>(where))/1000.)))
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#define VGHOST mmscale(V, cgi.GHOST)
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#define VSLIMEEYE mscale(V, cgi.FLATEYE)
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