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mif drawplayer is off, more game help is disabled
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@@ -1844,7 +1844,7 @@ EX void show_menu_button() {
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displayButton(vid.xres-8, vid.yres-vid.fsize, dialog::never_keys() ? XLAT("tour menu") : XLAT("(ESC) tour menu"), SDLK_ESCAPE, 16);
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#endif
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else if(dialog::never_keys())
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displayButton(vid.xres-8, vid.yres-vid.fsize, separate_status ? XLAT("quest") : XLAT("menu"), SDLK_ESCAPE, 16);
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displayButton(vid.xres-8, vid.yres-vid.fsize, (separate_status && mapeditor::drawplayer) ? XLAT("quest") : XLAT("menu"), mapeditor::drawplayer ? int(SDLK_ESCAPE) : 'v', 16);
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else
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displayButton(vid.xres-8, vid.yres-vid.fsize, XLAT("(v) menu"), 'v', 16);
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@@ -1117,7 +1117,8 @@ EX void describeMouseover() {
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if(!c->monst) set_help_to(c->item);
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}
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if(isPlayerOn(c) && !shmup::on) out += XLAT(", you"), help = generateHelpForMonster(moPlayer);
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if(isPlayerOn(c) && !shmup::on && mapeditor::drawplayer)
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out += XLAT(", you"), help = generateHelpForMonster(moPlayer);
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shmup::addShmupHelp(out);
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