mif drawplayer is off, more game help is disabled

This commit is contained in:
Zeno Rogue committed 2026-04-29 21:50:18 +02:00
1 parent 1f4c881c40
commit 5b1c2e7acd
2 files changed
+3 -2

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+1 -1
View File
@@ -1844,7 +1844,7 @@ EX void show_menu_button() {
displayButton(vid.xres-8, vid.yres-vid.fsize, dialog::never_keys() ? XLAT("tour menu") : XLAT("(ESC) tour menu"), SDLK_ESCAPE, 16);
#endif
else if(dialog::never_keys())
displayButton(vid.xres-8, vid.yres-vid.fsize, separate_status ? XLAT("quest") : XLAT("menu"), SDLK_ESCAPE, 16);
displayButton(vid.xres-8, vid.yres-vid.fsize, (separate_status && mapeditor::drawplayer) ? XLAT("quest") : XLAT("menu"), mapeditor::drawplayer ? int(SDLK_ESCAPE) : 'v', 16);
else
displayButton(vid.xres-8, vid.yres-vid.fsize, XLAT("(v) menu"), 'v', 16);
+2 -1
View File
@@ -1117,7 +1117,8 @@ EX void describeMouseover() {
if(!c->monst) set_help_to(c->item);
}
if(isPlayerOn(c) && !shmup::on) out += XLAT(", you"), help = generateHelpForMonster(moPlayer);
if(isPlayerOn(c) && !shmup::on && mapeditor::drawplayer)
out += XLAT(", you"), help = generateHelpForMonster(moPlayer);
shmup::addShmupHelp(out);