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in roguevizslide, do not call t() again on GeometryReset with QUICKGEO
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@ -133,7 +133,7 @@ template<class T> function<void(presmode)> roguevizslide(char c, const T& t) {
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if(mode == 3 || mode == pmGeometry || mode == pmGeometryReset) {
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rogueviz::close();
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shmup::clearMonsters();
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if(mode == pmGeometryReset) t();
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if(mode == pmGeometryReset && !(slides[currentslide].flags & QUICKGEO)) t();
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}
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slidecommand = "toggle the player";
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@ -155,7 +155,7 @@ function<void(presmode)> roguevizslide_action(char c, const T& t, const U& act)
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if(mode == pmStop || mode == pmGeometry || mode == pmGeometryReset) {
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rogueviz::close();
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shmup::clearMonsters();
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if(mode == pmGeometryReset) t();
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if(mode == pmGeometryReset && !(slides[currentslide].flags & QUICKGEO)) t();
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}
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};
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