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adjusting for 3D part II
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@@ -362,7 +362,11 @@ void virtualRebase(cell*& base, transmatrix& at, bool tohex) {
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void virtualRebase(cell*& base, hyperpoint& h, bool tohex) {
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// we perform fixing in check, so that it works with larger range
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virtualRebase(base, h, tohex, [] (const hyperpoint& h) { return hyperbolic ? hpxy(h[0], h[1] DC(,h[2])) :h; });
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virtualRebase(base, h, tohex, [] (const hyperpoint& h) {
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if(hyperbolic && DIM == 2) return hpxy(h[0], h[1]);
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if(hyperbolic && DIM == 3) return hpxy3(h[0], h[1], h[2]);
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return h;
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});
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}
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// works only in geometries similar to the standard one, and only on heptagons
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@@ -436,8 +440,8 @@ hyperpoint randomPointIn(int t) {
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}
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#if CAP_BT
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hyperpoint get_horopoint(ld y, ld x DC(,ld z)) {
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return xpush(-y) * binary::parabolic(x,z) * C0;
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hyperpoint get_horopoint(ld y, ld x) {
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return xpush(-y) * binary::parabolic(x) * C0;
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}
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#endif
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