mirror of
				https://github.com/zenorogue/hyperrogue.git
				synced 2025-10-31 14:02:59 +00:00 
			
		
		
		
	fixed the remaining spurious shadow messages
This commit is contained in:
		| @@ -1472,12 +1472,12 @@ EX void moveshadow() { | ||||
|   cshpos = (cshpos+1) % SHSIZE; | ||||
|   for(int p: player_indices()) { | ||||
|     cell* where = shpos[cshpos][p]; | ||||
|     if(where && sword::at(where)) { | ||||
|     if(where && where->monst == moNone && where->cpdist && among(where->land, laGraveyard, laCursed)) { | ||||
|       if(sword::at(where)) { | ||||
|         kill_shadow_at(where); | ||||
|         fightmessage(moShadow, moPlayer, false, AF_SWORD_INTO); | ||||
|         continue; | ||||
|         } | ||||
|     if(where && where->monst == moNone && where->cpdist && among(where->land, laGraveyard, laCursed)) { | ||||
|       if(shfrom) animateMovement(match(shfrom, where), LAYER_SMALL); | ||||
|       where->monst = moShadow; | ||||
|       where->hitpoints = p; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 Zeno Rogue
					Zeno Rogue