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no longer display the orbs on game over outside the inventory mode

This commit is contained in:
Zeno Rogue 2017-08-18 01:44:35 +02:00
parent 59bfb1f7ae
commit 560de6f9c6

View File

@ -5449,7 +5449,7 @@ void checkmove() {
if(kills[moPlayer]) canmove = false;
#if CAP_INV
if(!canmove && !inv::incheck) {
if(inv::on && !canmove && !inv::incheck) {
if(inv::remaining[itOrbSafety])
canmove = true;
else {