diff --git a/game.cpp b/game.cpp index b2712f80..8ccf157b 100644 --- a/game.cpp +++ b/game.cpp @@ -5449,7 +5449,7 @@ void checkmove() { if(kills[moPlayer]) canmove = false; #if CAP_INV - if(!canmove && !inv::incheck) { + if(inv::on && !canmove && !inv::incheck) { if(inv::remaining[itOrbSafety]) canmove = true; else {