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rogueviz:: in impossible structures, shapes disappeared due to a bug
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@@ -312,7 +312,9 @@ auto hchook = addHook(hooks_drawcell, 100, draw_ptriangle)
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tour::slide_backup(mapeditor::drawplayer, false);
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tour::slide_backup(on, true);
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tour::slide_backup(smooth_scrolling, true);
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tour::on_restore(nilv::set_flags);
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tour::slide_backup(nilv::nilperiod, make_array(3, 3, 3));
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nilv::set_flags();
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start_game();
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playermoved = false;
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}
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