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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-09-10 22:36:02 +00:00

adjusted the translations to the Editor changes

This commit is contained in:
Zeno Rogue
2024-06-29 10:03:42 +02:00
parent 6a474da099
commit 53487f32ff
8 changed files with 187 additions and 321 deletions

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@@ -2146,30 +2146,15 @@ S("Saved the high quality shot to %1", "HQ resim %1 konumuna kaydedildi")
S("Map saved to %1", "Harita %1 konumuna kaydedildi")
S("Map loaded from %1", "Harita %1 konumundan yüklendi")
S("copying", "kopyalıyor")
S("boundary", "sınır")
S("clear monster", "canavarı temizle")
S("use at your own risk!", "sorumluluk sende!")
// Note: in English, these have been arranged from longest to shortest.
// This gives a somewhat nice effect on the top left corner of the screen.
// You may want to aim for the same effect when translating
S("0-9 = radius (%1)", "0-9 = promień (%1)")
S("b = boundary", "i = sınır")
S("m = monsters", "m = canavar")
S("w = walls", "w = duvar")
S("i = items", "l = eşya")
S("l = lands", "c = diyar")
S("c = copy", "b = kopya")
// And this is from shortest to longest (bottom left corner)
S("F1 = help", "F1 = yardım")
S("F2 = save", "F2 = kaydet")
S("F3 = load", "F3 = yükle")
S("F5 = restart", "F5 = yeniden başlat")
S("F6 = HQ shot", "F6 = HQ resim çek")
S("F7 = player on/off", "F7 = oyuncu açık/kapalı")
S("ESC = return to the game", "ESC = oyuna geri dön")
S("boundary", "sınır")
S("monsters", "canavar")
S("walls", "duvar")
S("items", "eşya")
S("lands", "diyar")
S("copy", "kopya")
S(
"This mode allows you to edit the map.\n\n"
@@ -2319,11 +2304,11 @@ S("Follow the Mouse and escape with %the1!", "Fareyi takip et ve %abl1 kaç!")
S("Hardness frozen at %1.", "Trudność zamrożona: %1.")
S("Congratulations! Your score is %1.", "Tebrikler! Puanın: %1.")
S("u = undo", "u = geri al")
S("undo", "geri al")
S("Failed to save map to %1", "Harita %1 konumuna kaydedilemedi.")
S("Failed to load map from %1", "Harita %1 konumundan yüklenemedi")
S("other", "diğer") // other keys in the main menu
S("f = flip %1", "f = çevir %1")
S("flip", "çevir")
S("save whom", "kim kurtarılacak")
// VERSION 7.4
@@ -2436,8 +2421,7 @@ S("eight domains", "sekiz alan")
S("zebra pattern", "zebra dokusu")
S("three stripes", "üç şerit")
S("random black-and-white", "rastgle siyah-beyaz")
S("p = paint", "p = boya")
S("r = regular", "r = düzenli")
S("paint", "boya")
S(
"In this mode you can draw your own player characters, "
@@ -2473,24 +2457,21 @@ S("hexagonal", "altıgensel")
S("heptagonal", "yedigensel")
S("floor/pattern", "zemin/doku")
S("l = layers: %1", "l = katmanlar: %1")
S("1-9 = rotations: %1", "1-9 = döndürmeler %1")
S("0 = symmetry", "0 = simetri")
S("0 = asymmetry", "0 = asimetri")
S("layers", "katmanlar")
S("rotations", "döndürmeler")
S("symmetry", "simetri")
S("%1 vertices", "köşeler: %1")
S("a = add v", "a = ekle v")
S("m = move v", "m = taşı v")
S("d = delete v", "d = sil v")
S("c = readd v", "c = yeniden ekle v")
S("b = reorder", "b = yeniden sırala")
S("t = shift", "t = kaydır")
S("y = spin", "y = döndür")
S("add vertex", "ekle v") // fix
S("move vertex", "taşı v") // fix
S("delete vertex", "sil v") // fix
S("shift", "kaydır")
S("spin", "döndür")
S("'n' to start", "n = başlat")
S("start new shape", "başlat") // fix
S("z = zoom in", "z = yaklaş")
S("o = zoom out", "o = uzaklaş")
S("g = grid", "g = şablon")
S("e = edit this", "e = bunu düzenle")
S("grid", "şablon")
S("select shape to edit", "bunu düzenle") // fix
S("x: %1", "x: %1")
S("y: %1", "y: %1")