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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-09-01 10:17:56 +00:00

adjusted the translations to the Editor changes

This commit is contained in:
Zeno Rogue
2024-06-29 10:03:42 +02:00
parent 6a474da099
commit 53487f32ff
8 changed files with 187 additions and 321 deletions

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@@ -2255,30 +2255,16 @@ S("Saved the high quality shot to %1", "Скрин высокого качест
S("Map saved to %1", "Карта сохранена в %1")
S("Map loaded from %1", "Карта загружена из %1")
S("copying", "копирование")
S("boundary", "граница")
S("clear monster", "удалить монстра")
S("use at your own risk!", "используйте это на свой риск!")
// Note: in English, these have been arranged from longest to shortest.
// This gives a somewhat nice effect on the top left corner of the screen.
// You may want to aim for the same effect when translating
S("0-9 = radius (%1)", "0-9 = радиус (%1)")
S("b = boundary", "i = предметы")
S("m = monsters", "b = граница")
S("w = walls", "m = монстры")
S("i = items", "l = земли")
S("l = lands", "c = копия")
S("c = copy", "w = стены")
// And this is from shortest to longest (bottom left corner)
S("F1 = help", "F1 = помощь")
S("F2 = save", "F2 = записать")
S("F3 = load", "F3 = загрузить")
S("F5 = restart", "F5 = перезапуск")
S("F6 = HQ shot", "F6 = скриншот HQ")
S("F7 = player on/off", "F7 = игрок вкл/выкл")
S("ESC = return to the game", "ESC = вернуться в игру")
S("radius", "радиус")
S("boundary", "граница")
S("monsters", "монстры")
S("walls", "стены")
S("items", "предметы")
S("lands", "земли")
S("copy", "копия")
S(
"This mode allows you to edit the map.\n\n"
@@ -2438,8 +2424,8 @@ S("Follow the Mouse and escape with %the1!", "Следуq за Мышкой и
S("Hardness frozen at %1.", "Сложность заморожена на %1.")
S("Congratulations! Your score is %1.", "Поздравляем! Ваш результат: %1.")
S("u = undo", "u = отмена")
S("f = flip %1", "f = перевернуть %1")
S("undo", "отмена")
S("flip", "перевернуть")
S("Failed to save map to %1", "Не удалось созранить карту в %1")
S("Failed to load map from %1", "Не удалось загрузить карту из %1")
S("save whom", "кого спасти")
@@ -2556,8 +2542,7 @@ S("eight domains", "восемь областей")
S("zebra pattern", "ущор зебры")
S("three stripes", "три полосы")
S("random black-and-white", "случайный чёрно-белый")
S("p = paint", "p = раскраска")
S("r = regular", "r = узор")
S("paint", "раскраска")
S(
"In this mode you can draw your own player characters, "
@@ -2598,24 +2583,19 @@ S("hexagonal", "шестиугольник")
S("heptagonal", "семиугольник")
S("floor/pattern", "пол/узор")
S("l = layers: %1", "l = слой: %1")
S("1-9 = rotations: %1", "1-9 = поворот: %1")
S("0 = symmetry", "0 = симметрия")
S("0 = asymmetry", "0 = асимметрия")
S("layers", "слой")
S("rotations", "поворот")
S("symmetry", "симметрия")
S("%1 vertices", "вершины: %1")
S("a = add v", "a = добавить v")
S("m = move v", "m = передвинуть v")
S("d = delete v", "d = удалить v")
S("c = readd v", "c = обновить v")
S("b = reorder", "b = порядок")
S("t = shift", "t = сдвиг")
S("y = spin", "y = поворот")
S("add vertex", "добавить v") // fix
S("move vertex", "передвинуть v") // fix
S("delete vertex", "удалить v") // fix
S("shift", "сдвиг")
S("spin", "поворот")
S("'n' to start", "n = начать")
S("z = zoom in", "z = приблизить")
S("o = zoom out", "o = отдалить")
S("g = grid", "g = сетка")
S("e = edit this", "e = изменить")
S("start new shape", "начать") // fix
S("grid", "сетка")
S("select shape to edit", "изменить") // fix
S("x: %1", "x: %1")
S("y: %1", "y: %1")