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adjusted the translations to the Editor changes

This commit is contained in:
Zeno Rogue
2024-06-29 10:03:42 +02:00
parent 6a474da099
commit 53487f32ff
8 changed files with 187 additions and 321 deletions

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@@ -2250,30 +2250,16 @@ S("Saved the high quality shot to %1", "Zapisano zrzut HQ do %1")
S("Map saved to %1", "Mapa zapisana do %1")
S("Map loaded from %1", "Mapa wczytana z %1")
S("copying", "kopiuję")
S("boundary", "brzeg")
S("clear monster", "zabierz potwora")
S("use at your own risk!", "używasz na własne ryzyko!")
// Note: in English, these have been arranged from longest to shortest.
// This gives a somewhat nice effect on the top left corner of the screen.
// You may want to aim for the same effect when translating
S("0-9 = radius (%1)", "0-9 = promień (%1)")
S("b = boundary", "i = przedmioty")
S("m = monsters", "m = potwory")
S("w = walls", "w = ściany")
S("i = items", "l = krainy")
S("l = lands", "c = kopia")
S("c = copy", "b = brzeg")
// And this is from shortest to longest (bottom left corner)
S("F1 = help", "F1 = pomoc")
S("F2 = save", "F2 = zapisz")
S("F3 = load", "F3 = wczytaj")
S("F5 = restart", "F5 = restart")
S("F6 = HQ shot", "F6 = zrzut HQ")
S("F7 = player on/off", "F7 = gracz wł/wył")
S("ESC = return to the game", "ESC = powrót do gry")
S("radius", "promień")
S("boundary", "brzeg")
S("monsters", "potwory")
S("walls", "ściany")
S("items", "przedmioty")
S("lands", "krainy")
S("copy", "kopia")
S(
"This mode allows you to edit the map.\n\n"
@@ -2435,8 +2421,8 @@ S("Follow the Mouse and escape with %the1!", "Idź za Myszką i ucieknij z %abl1
S("Hardness frozen at %1.", "Trudność zamrożona: %1.")
S("Congratulations! Your score is %1.", "Gratulacje! Twój wynik to %1.")
S("u = undo", "u = cofnij")
S("f = flip %1", "f = odbicie %1")
S("undo", "cofnij")
S("flip", "odbicie")
S("Failed to save map to %1", "Nie udało się zapisać do %1")
S("Failed to load map from %1", "Nie udało się wczytać %1")
@@ -2553,8 +2539,7 @@ S("eight domains", "osiem domen")
S("zebra pattern", "wzór zebry")
S("three stripes", "trzy paski")
S("random black-and-white", "losowy czarno-biały wzorek")
S("p = paint", "p = kolory")
S("r = regular", "r = wzorki")
S("paint", "kolory")
S(
"In this mode you can draw your own player characters, "
@@ -2596,24 +2581,23 @@ S("hexagonal", "sześciokąt")
S("heptagonal", "siedmiokąt")
S("floor/pattern", "podłoga/wzorek")
S("l = layers: %1", "l = warstwy: %1")
S("1-9 = rotations: %1", "1-9 = obroty: %1")
S("0 = symmetry", "0 = symetria")
S("0 = asymmetry", "0 = asymetria")
S("layers", "warstwy")
S("rotations", "obroty")
S("symmetry", "symetria")
S("%1 vertices", "wierzchołki: %1")
S("a = add v", "a = dodaj v")
S("m = move v", "m = przenieś v")
S("d = delete v", "d = skasuj v")
S("c = readd v", "c = ponownie v")
S("add vertex", "dodaj wierzchołek")
S("move vertex", "przenieś wierzchołek")
S("delete vertex", "skasuj wierzchołek")
S("readd vertex", "ponownie wierzchołek")
S("b = reorder", "b = kolejność")
S("t = shift", "t = przesuń")
S("y = spin", "y = obróć")
S("shift", "przesuń")
S("spin", "obróć")
S("'n' to start", "n = start")
S("start new shape", "nowy kształt")
S("z = zoom in", "z = zbliżenie")
S("o = zoom out", "o = oddalenie")
S("g = grid", "g = siatka")
S("e = edit this", "e = edytuj to")
S("grid", "siatka")
S("select shape to edit", "edytuj to")
S("x: %1", "x: %1")
S("y: %1", "y: %1")
@@ -7077,11 +7061,11 @@ S("This pattern needs x-y divisible by 3", "Ten wzór wymaga x-y podzielnego prz
S("This pattern needs x-y divisible by 2", "Ten wzór wymaga x-y podzielnego przez 2")
// missing from the texture editor
S("p = color", "p = kolor")
S("b = brush size: %1", "b = pędzel: %1")
S("d = draw", "d = rysuj")
S("l = line", "l = linia")
S("c = circle", "c = kółko")
S("color", "kolor")
S("brush size", "pędzel")
S("draw", "rysuj")
S("line", "linia")
S("circle", "kółko")
// new binary tiling
@@ -7578,7 +7562,7 @@ S("Welcome to the Heptagonal Mode!", "Witaj w Trybie Siedmiokątów!")
S("adult Tortoise flags", "flagi dorosłego Żółwia")
S("baby Tortoise flags", "flagi Żółwika")
S("Map settings", "Ustawienia mapy")
S("map settings", "ustawienia mapy")
S("disable wandering monsters","wyłącz błądzące potwory")
S("disable ghost timer", "wyłącz duchy czasowe")
@@ -9169,13 +9153,13 @@ S("F5 = clear", "F5 = kasuj")
S("Are you sure you want to clear the map?", "Na pewno chcesz skasować mapę?")
S("select area to copy", "wybierz powierzchnię do skopiowania")
S("statue", "pomnik")
S("c = reuse", "c = ponownie")
S("d = delete", "d = kasuj")
S("p = grid color", "p = kolor siatki")
S("f = fill", "f = wypełnij")
S("T = text", "T = tekst")
S("e = erase", "e = kasuj")
S("z = spheres", "z = sfery")
S("reuse", "ponownie")
S("delete", "kasuj")
S("grid color", "kolor siatki")
S("fill", "wypełnij")
S("text", "tekst")
S("erase", "kasuj")
S("spheres", "sfery")
S("z-level", "poziom z")
S("Failed to load pictures from %1", "Nie udało się wczytać obrazków %1")
@@ -9643,9 +9627,9 @@ S("highlight faraway monsters", "podświetlaj odległe potwory")
S("hint: shift+A to enter the map editor", "wskazówka: shift+A uruchamia edytor map")
S("z = set Shift+click", "z = ustaw Shift+klik")
S("B = build on walls ", "B = budowa na ścianie")
S("S = snap (%1)", "S = przyciąganie (%1)")
S("set Shift+click", "ustaw Shift+klik")
S("build on walls ", "budowa na ścianie")
S("snap", "przyciąganie")
S("Z =", "Z = ")
S("X =", "X = ")
S("Y =", "Y = ")