@@ -294,7 +294,7 @@ string contstr() {
}
eLand nextHyperstone() {
generateLandList(isLandValid);
generateLandList(isLandIngame);
for(eLand l: landlist)
if(items[treasureType(l)] < R10 && !isCrossroads(l) && l != laPrincessQuest && l != laCamelot)
return l;
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