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bringris:: set ray::max_cells

This commit is contained in:
Zeno Rogue 2020-10-26 17:48:19 +01:00
parent e7ba5e1875
commit 4e3a611168

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@ -1004,6 +1004,7 @@ void draw_screen(int xstart, bool show_next) {
dynamicval<display_data> ccd(*current_display);
current_display->xmax = xstart * 1. / vid.xres;
ray::max_cells = isize(level) * camera_level;
if(explore) {
gamescreen(0);