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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-20 11:54:48 +00:00
This commit is contained in:
Zeno Rogue 2021-04-15 19:59:40 +02:00
parent b597c538ef
commit 4bb6379a53
2 changed files with 22 additions and 2 deletions

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@ -4277,3 +4277,23 @@ Projections & geometries:
General:
- sky rendering is optimized
- fixed a crash when trying to set some options
2021-04-15 19:29 Update 11.4h:
Improvements to the ASCII mode:
- PC/monster movement is animated
- ASCII items & monsters are now available in 3D graphical modes
- ASCII displayed for terracotta warriors
Improvements to 3D modes:
- improved the fog effect in 3D modes (non-black fog did not interact correctly with black textures)
- fixed the mirrors
- fixed a possible black screen on firstperson mode change
- fixed incorrect clipping in H2xE, and clipping planes affecting 2D geometries
- stereographic projection added (as another way to obtain larger FOV)
General:
- you can now explicitly select the land structure (standard / chaos / single land / etc.) instead of having it determined by the land
- knight names updated
- new achievement Lovasz conjecture (see "highlights & achievements")
- don't reopen the window needlessly

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@ -13,8 +13,8 @@
#define _HYPER_H_
// version numbers
#define VER "11.4g"
#define VERNUM_HEX 0xA847
#define VER "11.4h"
#define VERNUM_HEX 0xA848
#include "sysconfig.h"