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	extra Orb shapes
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		| @@ -534,7 +534,7 @@ EX genderswitch_t genderswitch[NUM_GS] = { | |||||||
| // --- items --- | // --- items --- | ||||||
|  |  | ||||||
| #if HDR | #if HDR | ||||||
| enum eOrbshape { osNone, osLove, osRanged, osOffensive, osFriend, osUtility, osDirectional, osWarping, osFrog }; | enum eOrbshape { osNone, osLove, osRanged, osOffensive, osFriend, osUtility, osDirectional, osWarping, osFrog, osPowerUtility, osProtective, osMovement, osTerraform }; | ||||||
|  |  | ||||||
| static const flagtype ZERO = 0; | static const flagtype ZERO = 0; | ||||||
|  |  | ||||||
|   | |||||||
							
								
								
									
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							| @@ -474,15 +474,15 @@ ITEM( 'o', 0xFFFF00, "Orb of Storms", itOrbLightning, IC_ORB, ZERO, RESERVED, os | |||||||
|     "This orb can be used to invoke the lightning spell, which causes lightning bolts to shoot from you in all directions.") |     "This orb can be used to invoke the lightning spell, which causes lightning bolts to shoot from you in all directions.") | ||||||
| ITEM( 'o', 0xFFFFFF, "Orb of Flash", itOrbFlash, IC_ORB, ZERO, RESERVED, osOffensive, | ITEM( 'o', 0xFFFFFF, "Orb of Flash", itOrbFlash, IC_ORB, ZERO, RESERVED, osOffensive, | ||||||
|     "This orb can be used to invoke a flash spell, which destroys almost everything in radius of 2.") |     "This orb can be used to invoke a flash spell, which destroys almost everything in radius of 2.") | ||||||
| ITEM( 'o', 0x8080FF, "Orb of Winter", itOrbWinter, IC_ORB, ZERO | IF_FIREPROOF | IF_PROTECTION | IF_EMPATHY, RESERVED, osNone, | ITEM( 'o', 0x8080FF, "Orb of Winter", itOrbWinter, IC_ORB, ZERO | IF_FIREPROOF | IF_PROTECTION | IF_EMPATHY, RESERVED, osProtective, | ||||||
|     "This orb can be used to invoke a wall of ice. It also protects you from fires.") |     "This orb can be used to invoke a wall of ice. It also protects you from fires.") | ||||||
| ITEM( 'o', 0xFF6060, "Orb of Speed", itOrbSpeed, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osUtility, | ITEM( 'o', 0xFF6060, "Orb of Speed", itOrbSpeed, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osMovement, | ||||||
|     "This orb can be used to move faster for some time.") |     "This orb can be used to move faster for some time.") | ||||||
| ITEM( 'o', 0x90B090, "Orb of Life", itOrbLife, IC_ORB, ZERO | IF_SHMUPLIFE | IF_REVIVAL, RESERVED, osFriend, | ITEM( 'o', 0x90B090, "Orb of Life", itOrbLife, IC_ORB, ZERO | IF_SHMUPLIFE | IF_REVIVAL, RESERVED, osFriend, | ||||||
|     "This orb can be used to summon friendly golems. It is used instantly when you pick it up.") |     "This orb can be used to summon friendly golems. It is used instantly when you pick it up.") | ||||||
| ITEM( 'o', 0x60D760, "Orb of Shielding", itOrbShield, IC_ORB, ZERO | IF_PROTECTION | IF_EMPATHY, RESERVED, osNone, | ITEM( 'o', 0x60D760, "Orb of Shielding", itOrbShield, IC_ORB, ZERO | IF_PROTECTION | IF_EMPATHY, RESERVED, osProtective, | ||||||
|     "This orb can protect you from damage.") |     "This orb can protect you from damage.") | ||||||
| ITEM( 'o', 0x606060, "Orb of Earth", itOrbDigging, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osUtility, | ITEM( 'o', 0x606060, "Orb of Earth", itOrbDigging, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osTerraform, | ||||||
|     "This orb lets you go through living walls. It also has powers in some of the other lands.") |     "This orb lets you go through living walls. It also has powers in some of the other lands.") | ||||||
| ITEM( 'o', 0x20FFFF, "Orb of Teleport", itOrbTeleport, IC_ORB, ZERO | IF_RANGED, RESERVED, osRanged, | ITEM( 'o', 0x20FFFF, "Orb of Teleport", itOrbTeleport, IC_ORB, ZERO | IF_RANGED, RESERVED, osRanged, | ||||||
|     "This orb lets you instantly move to another location on the map. Just click a location which " |     "This orb lets you instantly move to another location on the map. Just click a location which " | ||||||
| @@ -503,7 +503,7 @@ ITEM( '%', 0x0000FF, "Fern Flower", itFernFlower, IC_TREASURE, ZERO, RESERVED, o | |||||||
| ITEM( '!', 0x900000, "Wine", itWine, IC_TREASURE, ZERO, RESERVED, osNone, | ITEM( '!', 0x900000, "Wine", itWine, IC_TREASURE, ZERO, RESERVED, osNone, | ||||||
|     "Wine grown under hyperbolic sun would be extremely prized in your home location." |     "Wine grown under hyperbolic sun would be extremely prized in your home location." | ||||||
|     ) |     ) | ||||||
| ITEM( 'o', 0x706070, "Orb of Aether", itOrbAether, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osUtility, | ITEM( 'o', 0x706070, "Orb of Aether", itOrbAether, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osMovement, | ||||||
|     "This orb allows one to pass through all kinds of walls and chasms." |     "This orb allows one to pass through all kinds of walls and chasms." | ||||||
|     ) |     ) | ||||||
| ITEM( '$', 0xFFFFC0, "Silver", itSilver, IC_TREASURE, ZERO, RESERVED, osNone, | ITEM( '$', 0xFFFFC0, "Silver", itSilver, IC_TREASURE, ZERO, RESERVED, osNone, | ||||||
| @@ -519,7 +519,7 @@ ITEM( '!', 0xE2B227, "Royal Jelly", itRoyalJelly, IC_TREASURE, ZERO, RESERVED, o | |||||||
| ITEM( '*', 0x60C060, "Emerald", itEmerald, IC_TREASURE, ZERO, RESERVED, osNone, | ITEM( '*', 0x60C060, "Emerald", itEmerald, IC_TREASURE, ZERO, RESERVED, osNone, | ||||||
|     "A precious green gem from the Emerald Mines."  |     "A precious green gem from the Emerald Mines."  | ||||||
|     ) |     ) | ||||||
| ITEM( 'o', 0x421C52, "Orb of Invisibility", itOrbInvis, IC_ORB, ZERO | IF_PROTECTION | IF_EMPATHY, RESERVED, osNone, | ITEM( 'o', 0x421C52, "Orb of Invisibility", itOrbInvis, IC_ORB, ZERO | IF_PROTECTION | IF_EMPATHY, RESERVED, osProtective, | ||||||
|     "When you have this Orb, most monsters won't see you, unless " |     "When you have this Orb, most monsters won't see you, unless " | ||||||
|     "you are standing still, attacking, or picking up items." |     "you are standing still, attacking, or picking up items." | ||||||
|     ) |     ) | ||||||
| @@ -527,7 +527,7 @@ ITEM( '*', 0xFFFF00, "Powerstone", itPower, IC_TREASURE, ZERO, RESERVED, osNone, | |||||||
|     "A Stone from the Land of Power. You are not sure what it is exactly, but " |     "A Stone from the Land of Power. You are not sure what it is exactly, but " | ||||||
|     "as the Powerstones are kept in crystal cabinets, they are surely valuable." |     "as the Powerstones are kept in crystal cabinets, they are surely valuable." | ||||||
|     ) |     ) | ||||||
| ITEM( 'o', 0xFF4000, "Orb of Fire", itOrbFire, IC_ORB, ZERO | IF_FIREPROOF | IF_EMPATHY, RESERVED, osNone, | ITEM( 'o', 0xFF4000, "Orb of Fire", itOrbFire, IC_ORB, ZERO | IF_FIREPROOF | IF_EMPATHY, RESERVED, osTerraform, | ||||||
|     "When you have this Orb, you will leave a trail of fire behind you." |     "When you have this Orb, you will leave a trail of fire behind you." | ||||||
|     ) |     ) | ||||||
| ITEM( '!', 0xFFFF00, "Holy Grail", itHolyGrail, IC_OTHER, ZERO, RESERVED, osNone, camelothelp ) | ITEM( '!', 0xFFFF00, "Holy Grail", itHolyGrail, IC_OTHER, ZERO, RESERVED, osNone, camelothelp ) | ||||||
| @@ -557,7 +557,7 @@ ITEM( '?', 0xFFFFFF, "Compass", itCompass, IC_OTHER, ZERO, RESERVED, osNone, | |||||||
|     "far towards the center as they can, and hide their treasure there." |     "far towards the center as they can, and hide their treasure there." | ||||||
|     ) |     ) | ||||||
| ITEM( '*', 0xFF8080, "Red Gem", itRedGem, IC_TREASURE, ZERO, RESERVED, osNone, "A gem from the Red Rock Valley.") | ITEM( '*', 0xFF8080, "Red Gem", itRedGem, IC_TREASURE, ZERO, RESERVED, osNone, "A gem from the Red Rock Valley.") | ||||||
| ITEM( 'o', 0x6060FF, "Orb of Time", itOrbTime, IC_ORB, ZERO, RESERVED, osUtility,  | ITEM( 'o', 0x6060FF, "Orb of Time", itOrbTime, IC_ORB, ZERO, RESERVED, osPowerUtility,  | ||||||
|     "Normally, the power of most Orbs slowly fades away, even when " |     "Normally, the power of most Orbs slowly fades away, even when " | ||||||
|     "you are not actively using them. This Orb prevents this.\n\n" |     "you are not actively using them. This Orb prevents this.\n\n" | ||||||
|      |      | ||||||
| @@ -591,7 +591,7 @@ ITEM( '$', 0xFFFFFF, "Pearl", itWhirlpool, IC_TREASURE, ZERO, RESERVED, osNone, | |||||||
| ITEM( 'o', 0x306000, "Orb of Friendship", itOrbFriend, IC_ORB, ZERO | IF_SHMUPLIFE | IF_REVIVAL, RESERVED, osFriend,  | ITEM( 'o', 0x306000, "Orb of Friendship", itOrbFriend, IC_ORB, ZERO | IF_SHMUPLIFE | IF_REVIVAL, RESERVED, osFriend,  | ||||||
|     "This Orb summons a friendly Bomberbird." |     "This Orb summons a friendly Bomberbird." | ||||||
|     ) |     ) | ||||||
| ITEM( 'o', 0x000060, "Orb of Water", itOrbWater, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osNone,  | ITEM( 'o', 0x000060, "Orb of Water", itOrbWater, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osTerraform,  | ||||||
|    "This Orb allows your boat to go against the current, " |    "This Orb allows your boat to go against the current, " | ||||||
|    "and also to go into the land, creating water on the way." |    "and also to go into the land, creating water on the way." | ||||||
|     ) |     ) | ||||||
| @@ -696,7 +696,7 @@ ITEM( '*', 0xFF40A0, "Coral", itCoral, IC_TREASURE, ZERO, RESERVED, osNone, | |||||||
|     "but natural corals from the Warped Sea have truly beautiful shapes. " |     "but natural corals from the Warped Sea have truly beautiful shapes. " | ||||||
|     "Ratlings know the value of corals, and thus keep them in boats for safety." |     "Ratlings know the value of corals, and thus keep them in boats for safety." | ||||||
|     ) |     ) | ||||||
| ITEM( 'o', 0x764e7c*2, "Orb of Beauty", itOrbBeauty, IC_ORB, ZERO, RESERVED, osNone,  | ITEM( 'o', 0x764e7c*2, "Orb of Beauty", itOrbBeauty, IC_ORB, ZERO, RESERVED, osProtective,  | ||||||
|     "This Orb makes you stunningly beautiful. " |     "This Orb makes you stunningly beautiful. " | ||||||
|     "Monsters which come next to you will be stunned for one turn. " |     "Monsters which come next to you will be stunned for one turn. " | ||||||
|     "Multi-tile monsters are not affected. Additionally, it makes you immune to " |     "Multi-tile monsters are not affected. Additionally, it makes you immune to " | ||||||
| @@ -706,7 +706,7 @@ ITEM( 'o', 0xFFFF80, "Orb of the Warp", itOrb37, IC_ORB, ZERO, RESERVED, osWarpi | |||||||
|     "This Orb creates a warped zone of radius 5 around you, " |     "This Orb creates a warped zone of radius 5 around you, " | ||||||
|     "and also allows you to move diagonally in warped zones." |     "and also allows you to move diagonally in warped zones." | ||||||
|     ) |     ) | ||||||
| ITEM( 'o', 0xFFFF80, "Orb of Energy", itOrbEnergy, IC_ORB, ZERO, RESERVED, osUtility,  | ITEM( 'o', 0xFFFF80, "Orb of Energy", itOrbEnergy, IC_ORB, ZERO, RESERVED, osPowerUtility,  | ||||||
|     "This Orb halves the power usage of orbs which cost some " |     "This Orb halves the power usage of orbs which cost some " | ||||||
|     "charges with each activation. It even affects the " |     "charges with each activation. It even affects the " | ||||||
|     "one-shot orbs such as Flash or Teleport. If such an activation " |     "one-shot orbs such as Flash or Teleport. If such an activation " | ||||||
| @@ -714,7 +714,7 @@ ITEM( 'o', 0xFFFF80, "Orb of Energy", itOrbEnergy, IC_ORB, ZERO, RESERVED, osUti | |||||||
|     "if you have an Orb of Energy." |     "if you have an Orb of Energy." | ||||||
|     ) |     ) | ||||||
| ITEM( 't', 0x487830, "Baby Tortoise", itBabyTortoise, IC_TREASURE, ZERO, RESERVED, osNone, tortoisedesc) | ITEM( 't', 0x487830, "Baby Tortoise", itBabyTortoise, IC_TREASURE, ZERO, RESERVED, osNone, tortoisedesc) | ||||||
| ITEM( 'o', 0x487830, "Orb of the Shell", itOrbShell, IC_ORB, ZERO | IF_PROTECTION, RESERVED, osNone,  | ITEM( 'o', 0x487830, "Orb of the Shell", itOrbShell, IC_ORB, ZERO | IF_PROTECTION, RESERVED, osProtective,  | ||||||
|     "This Orb protects you from physical attacks. " |     "This Orb protects you from physical attacks. " | ||||||
|     "It lasts for more turns than the Orb of Shielding, but " |     "It lasts for more turns than the Orb of Shielding, but " | ||||||
|     "10 charges are lost whenever you are attacked. " |     "10 charges are lost whenever you are attacked. " | ||||||
| @@ -764,7 +764,7 @@ ITEM( '!', 0xFFD700, "Golden Egg", itTrollEgg, IC_TREASURE, ZERO, RESERVED, osNo | |||||||
|     ) |     ) | ||||||
| ITEM( '!', 0xFF0000, "Warning", itWarning, IC_NAI, ZERO, RESERVED, osNone, warningdesc | ITEM( '!', 0xFF0000, "Warning", itWarning, IC_NAI, ZERO, RESERVED, osNone, warningdesc | ||||||
|     ) |     ) | ||||||
| ITEM( 'o', 0x808080, "Orb of the Stone", itOrbStone, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osNone,  | ITEM( 'o', 0x808080, "Orb of the Stone", itOrbStone, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osTerraform,  | ||||||
|     "Trolls turn into stone walls when they die. When you have this Orb, " |     "Trolls turn into stone walls when they die. When you have this Orb, " | ||||||
|     "this happens to every monster you defeat. Statues created from this Orb " |     "this happens to every monster you defeat. Statues created from this Orb " | ||||||
|     "have slightly different properties than Trolls who petrify naturally." |     "have slightly different properties than Trolls who petrify naturally." | ||||||
| @@ -775,7 +775,7 @@ ITEM( '%', 0x30A030, "Slime Mold", itSlime, IC_TREASURE, ZERO, RESERVED, osNone, | |||||||
|     "A very interesting species of slime mold." |     "A very interesting species of slime mold." | ||||||
|     ) |     ) | ||||||
| ITEM( '*', 0xFF00FF, "Amethyst", itAmethyst, IC_TREASURE, ZERO, RESERVED, osNone, "A beatiful purple gem from the Lost Mountain." ) | ITEM( '*', 0xFF00FF, "Amethyst", itAmethyst, IC_TREASURE, ZERO, RESERVED, osNone, "A beatiful purple gem from the Lost Mountain." ) | ||||||
| ITEM( 'o', 0xC00040, "Orb of Recall", itOrbRecall, IC_ORB, ZERO, RESERVED, osNone,  | ITEM( 'o', 0xC00040, "Orb of Recall", itOrbRecall, IC_ORB, ZERO, RESERVED, osUtility,  | ||||||
|     "When the charges on this Orb expire, " |     "When the charges on this Orb expire, " | ||||||
|     "you will be automatically returned to the place where you have found it. " |     "you will be automatically returned to the place where you have found it. " | ||||||
|     "Extra Orbs of Recall delay this without changing the recall location. " |     "Extra Orbs of Recall delay this without changing the recall location. " | ||||||
| @@ -823,7 +823,7 @@ ITEM( 'o', 0x30A080, "Orb of the Triangle", itOrbSide2, IC_ORB, ZERO | IF_EMPATH | |||||||
|     "you originally attacked.") |     "you originally attacked.") | ||||||
| ITEM( 'o', 0x30D080, "Orb of Ferocity", itOrbSide3, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osOffensive,  | ITEM( 'o', 0x30D080, "Orb of Ferocity", itOrbSide3, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osOffensive,  | ||||||
|     "Whenever you attack with this Orb, you also hit the monsters adjacent to you and opposite to the monster you originally attacked.") |     "Whenever you attack with this Orb, you also hit the monsters adjacent to you and opposite to the monster you originally attacked.") | ||||||
| ITEM( 'o', 0xD08030, "Orb of Lava", itOrbLava, IC_ORB, ZERO | IF_FIREPROOF, RESERVED, osUtility,  | ITEM( 'o', 0xD08030, "Orb of Lava", itOrbLava, IC_ORB, ZERO | IF_FIREPROOF, RESERVED, osTerraform,  | ||||||
|     "This Orb summons a minor volcanic activity around you. " |     "This Orb summons a minor volcanic activity around you. " | ||||||
|     "All the heptagonal cells adjacent to enemies in distance at most 5 to you " |     "All the heptagonal cells adjacent to enemies in distance at most 5 to you " | ||||||
|     "will be set on fire. Does not affect the cell you are on, and enemies resistant to fire.") |     "will be set on fire. Does not affect the cell you are on, and enemies resistant to fire.") | ||||||
| @@ -838,7 +838,7 @@ ITEM( '*', 0x80FF80, "Monopole", itMagnet, IC_TREASURE, ZERO, RESERVED, osNone, | |||||||
| ITEM( '!', 0xFF00FF, "Tasty Jelly", itSwitch, IC_TREASURE, ZERO, RESERVED, osNone, "A tasty byproduct of the Jelly Revolution.") | ITEM( '!', 0xFF00FF, "Tasty Jelly", itSwitch, IC_TREASURE, ZERO, RESERVED, osNone, "A tasty byproduct of the Jelly Revolution.") | ||||||
| ITEM( 'o', 0xFFFF80, "Orb of Phasing", itOrbPhasing, IC_ORB, ZERO, RESERVED, osFrog,  | ITEM( 'o', 0xFFFF80, "Orb of Phasing", itOrbPhasing, IC_ORB, ZERO, RESERVED, osFrog,  | ||||||
|     "This orb lets you pass through walls (one cell wide), and also through monsters, as long as they will not attack you in transit.") |     "This orb lets you pass through walls (one cell wide), and also through monsters, as long as they will not attack you in transit.") | ||||||
| ITEM( 'o', 0xFFFF80, "Orb of Magnetism", itOrbMagnetism, IC_ORB, ZERO, RESERVED, osNone, NODESCYET) | ITEM( 'o', 0xFFFF80, "Orb of Magnetism", itOrbMagnetism, IC_ORB, ZERO, RESERVED, osUtility, NODESCYET) | ||||||
| ITEM( 'o', 0x202020, "Orb of Slaying", itOrbSlaying, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osOffensive, | ITEM( 'o', 0x202020, "Orb of Slaying", itOrbSlaying, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osOffensive, | ||||||
|     "This Orb lets you defeat Raiders and other tough single-cell monsters in melee." |     "This Orb lets you defeat Raiders and other tough single-cell monsters in melee." | ||||||
|     ) |     ) | ||||||
| @@ -849,7 +849,7 @@ ITEM( '$', 0xF0C0C0, "Meteorite", itWest, IC_TREASURE, ZERO, RESERVED, osNone, | |||||||
|     "These rocks falling from the sky have been captured to fall forever in the artificial gravity. Meteorite iron is believed to be a valuable material for magical weapons.") |     "These rocks falling from the sky have been captured to fall forever in the artificial gravity. Meteorite iron is believed to be a valuable material for magical weapons.") | ||||||
| ITEM( '*', 0x30FF30, "Torbernite", itVarTreasure, IC_TREASURE, ZERO, RESERVED, osNone,  | ITEM( '*', 0x30FF30, "Torbernite", itVarTreasure, IC_TREASURE, ZERO, RESERVED, osNone,  | ||||||
|     "Crystals emitting magical radiation.") |     "Crystals emitting magical radiation.") | ||||||
| ITEM( 'o', 0x703800, "Orb of Intensity", itOrbIntensity, IC_ORB, ZERO, RESERVED, osNone,  | ITEM( 'o', 0x703800, "Orb of Intensity", itOrbIntensity, IC_ORB, ZERO, RESERVED, osPowerUtility,  | ||||||
|     "When you have this, initial and maximal charge amounts of all Orbs are increased by 20%." |     "When you have this, initial and maximal charge amounts of all Orbs are increased by 20%." | ||||||
|     ) |     ) | ||||||
| ITEM( 'o', 0x80D080, "Orb of Gravity", itOrbGravity, IC_ORB, ZERO | IF_SHMUPLIFE, RESERVED, osWarping,  | ITEM( 'o', 0x80D080, "Orb of Gravity", itOrbGravity, IC_ORB, ZERO | IF_SHMUPLIFE, RESERVED, osWarping,  | ||||||
| @@ -1622,7 +1622,7 @@ MONSTER( 'W', 0xA04060, "Mutant2", moVariantWarrior2, CF_FACE_UP, RESERVED, moYe | |||||||
|     ) |     ) | ||||||
| ITEM( '/', 0x26619c, "Lazurite Figurine", itEclectic, IC_TREASURE, ZERO, RESERVED, osNone,  | ITEM( '/', 0x26619c, "Lazurite Figurine", itEclectic, IC_TREASURE, ZERO, RESERVED, osNone,  | ||||||
|     "A beautiful blue figurine. Every figurine is different.") |     "A beautiful blue figurine. Every figurine is different.") | ||||||
| ITEM( 'o', 0x808080, "Orb of Chaos", itOrbChaos, IC_ORB, ZERO, RESERVED, osUtility,  | ITEM( 'o', 0x808080, "Orb of Chaos", itOrbChaos, IC_ORB, ZERO, RESERVED, osTerraform,  | ||||||
|    "When you move, the contents of the two cells adjacent to your both locations are swapped. " |    "When you move, the contents of the two cells adjacent to your both locations are swapped. " | ||||||
|    "If they contain creatures, these creatures will be stunned for some time, before they understand what happened.\n\n" |    "If they contain creatures, these creatures will be stunned for some time, before they understand what happened.\n\n" | ||||||
|    "Does not work if one of the cells contains a " |    "Does not work if one of the cells contains a " | ||||||
|   | |||||||
| @@ -215,7 +215,8 @@ hpcshape | |||||||
|   shEgg, |   shEgg, | ||||||
|   shSpikedRing, shTargetRing, shSawRing, shGearRing, shPeaceRing, shHeptaRing, |   shSpikedRing, shTargetRing, shSawRing, shGearRing, shPeaceRing, shHeptaRing, | ||||||
|   shSpearRing, shLoveRing, |   shSpearRing, shLoveRing, | ||||||
|   shFrogRing, shReserved1, shReserved2, |   shFrogRing,  | ||||||
|  |   shPowerGearRing, shProtectiveRing, shTerraRing, shMoveRing, shReserved4, shMoonDisk, | ||||||
|   shDaisy, shTriangle, shNecro, shStatue, shKey, shWindArrow, |   shDaisy, shTriangle, shNecro, shStatue, shKey, shWindArrow, | ||||||
|   shGun, |   shGun, | ||||||
|   shFigurine, shTreat, |   shFigurine, shTreat, | ||||||
|   | |||||||
| @@ -711,9 +711,13 @@ EX hpcshape& orbshape(eOrbshape s) { | |||||||
|      case osOffensive: return cgi.shSawRing; |      case osOffensive: return cgi.shSawRing; | ||||||
|      case osFriend: return cgi.shPeaceRing; |      case osFriend: return cgi.shPeaceRing; | ||||||
|      case osUtility: return cgi.shGearRing; |      case osUtility: return cgi.shGearRing; | ||||||
|  |      case osPowerUtility: return cgi.shPowerGearRing; | ||||||
|      case osDirectional: return cgi.shSpearRing; |      case osDirectional: return cgi.shSpearRing; | ||||||
|      case osWarping: return cgi.shHeptaRing; |      case osWarping: return cgi.shHeptaRing; | ||||||
|      case osFrog: return cgi.shFrogRing; |      case osFrog: return cgi.shFrogRing; | ||||||
|  |      case osProtective: return cgi.shProtectiveRing; | ||||||
|  |      case osTerraform: return cgi.shTerraRing; | ||||||
|  |      case osMovement: return cgi.shMoveRing; | ||||||
|      default: return cgi.shRing; |      default: return cgi.shRing; | ||||||
|      } |      } | ||||||
|   } |   } | ||||||
|   | |||||||
							
								
								
									
										30
									
								
								orbs.cpp
									
									
									
									
									
								
							
							
						
						
									
										30
									
								
								orbs.cpp
									
									
									
									
									
								
							| @@ -168,6 +168,15 @@ EX void reduceOrbPowers() { | |||||||
|   reduceOrbPower(itOrbSide3, 120); |   reduceOrbPower(itOrbSide3, 120); | ||||||
|   if(cwt.at->land != laWildWest) |   if(cwt.at->land != laWildWest) | ||||||
|     reduceOrbPower(itRevolver, 6); |     reduceOrbPower(itRevolver, 6); | ||||||
|  |  | ||||||
|  |   reduceOrbPower(itOrbPurity, 30); | ||||||
|  |   reduceOrbPower(itCurseWeakness, 999); | ||||||
|  |   reduceOrbPower(itCurseDraining, 999); | ||||||
|  |   reduceOrbPower(itCurseWater, 999); | ||||||
|  |   reduceOrbPower(itCurseFatigue, 999); | ||||||
|  |   reduceOrbPower(itCurseRepulsion, 999); | ||||||
|  |   reduceOrbPower(itCurseGluttony, 999); | ||||||
|  |  | ||||||
|   whirlwind::calcdirs(cwt.at);  |   whirlwind::calcdirs(cwt.at);  | ||||||
|   items[itStrongWind] = !items[itOrbAether] && whirlwind::qdirs == 1; |   items[itStrongWind] = !items[itOrbAether] && whirlwind::qdirs == 1; | ||||||
|   items[itWarning] = 0; |   items[itWarning] = 0; | ||||||
| @@ -1571,6 +1580,27 @@ EX int orbcharges(eItem it) { | |||||||
|     case itOrbPlague: |     case itOrbPlague: | ||||||
|       return 30; |       return 30; | ||||||
|      |      | ||||||
|  |     case itOrbPurity: | ||||||
|  |       return 15; | ||||||
|  |         | ||||||
|  |     case itCurseWeakness: | ||||||
|  |       return 20; | ||||||
|  |         | ||||||
|  |     case itCurseDraining: | ||||||
|  |       return 60; | ||||||
|  |         | ||||||
|  |     case itCurseWater: | ||||||
|  |       return 20; | ||||||
|  |         | ||||||
|  |     case itCurseFatigue: | ||||||
|  |       return 30; | ||||||
|  |         | ||||||
|  |     case itCurseRepulsion: | ||||||
|  |       return 30; | ||||||
|  |         | ||||||
|  |     case itCurseGluttony: | ||||||
|  |       return 30; | ||||||
|  |         | ||||||
|     default: |     default: | ||||||
|       return 0; |       return 0; | ||||||
|     } |     } | ||||||
|   | |||||||
							
								
								
									
										34
									
								
								polygons.cpp
									
									
									
									
									
								
							
							
						
						
									
										34
									
								
								polygons.cpp
									
									
									
									
									
								
							| @@ -614,6 +614,19 @@ void geometry_information::procedural_shapes() { | |||||||
|     hpcpush(ddi(i, orbsize * (.3 + (int(i) & 3) * .02)) * C0); |     hpcpush(ddi(i, orbsize * (.3 + (int(i) & 3) * .02)) * C0); | ||||||
|   hpcpush(ddi(0, orbsize * .25) * C0); |   hpcpush(ddi(0, orbsize * .25) * C0); | ||||||
|  |  | ||||||
|  |   bshape(shMoveRing, PPR::ITEM); | ||||||
|  |   RING(i) | ||||||
|  |     hpcpush(ddi(i, orbsize * .25) * C0); | ||||||
|  |   REVPRING(i) { | ||||||
|  |     int ii = i + 3; | ||||||
|  |     if(int(ii) % 7 == 0) { | ||||||
|  |       hpcpush(ddi(i-2, orbsize * (.3 - .02)) * C0); | ||||||
|  |       hpcpush(ddi(i-1, orbsize * (.3 - .01)) * C0); | ||||||
|  |       } | ||||||
|  |     hpcpush(ddi(i, orbsize * (.3 + (int(ii) % 7) * .01)) * C0); | ||||||
|  |     } | ||||||
|  |   hpcpush(ddi(0, orbsize * .25) * C0); | ||||||
|  |  | ||||||
|   bshape(shGearRing, PPR::ITEM); |   bshape(shGearRing, PPR::ITEM); | ||||||
|   RING(i) |   RING(i) | ||||||
|     hpcpush(ddi(i, orbsize * .25) * C0); |     hpcpush(ddi(i, orbsize * .25) * C0); | ||||||
| @@ -621,6 +634,27 @@ void geometry_information::procedural_shapes() { | |||||||
|     hpcpush(ddi(i, orbsize * ((dmod(i, 6)<3)?.3:.36)) * C0); |     hpcpush(ddi(i, orbsize * ((dmod(i, 6)<3)?.3:.36)) * C0); | ||||||
|   hpcpush(ddi(0, orbsize * .25) * C0); |   hpcpush(ddi(0, orbsize * .25) * C0); | ||||||
|  |  | ||||||
|  |   bshape(shProtectiveRing, PPR::ITEM); | ||||||
|  |   RING(i) | ||||||
|  |     hpcpush(ddi(i, orbsize * .25) * C0); | ||||||
|  |   REVPRING(i) | ||||||
|  |     hpcpush(ddi(i, orbsize * ((dmod(i, 12)<3)?.3:.36)) * C0); | ||||||
|  |   hpcpush(ddi(0, orbsize * .25) * C0); | ||||||
|  |  | ||||||
|  |   bshape(shPowerGearRing, PPR::ITEM); | ||||||
|  |   RING(i) | ||||||
|  |     hpcpush(ddi(i, orbsize * .25) * C0); | ||||||
|  |   REVPRING(i) | ||||||
|  |     hpcpush(ddi(i, orbsize * ((dmod(i, 6)<3)?.3:(dmod(i,12) < 6) ? .36 : .42)) * C0); | ||||||
|  |   hpcpush(ddi(0, orbsize * .25) * C0); | ||||||
|  |  | ||||||
|  |   bshape(shTerraRing, PPR::ITEM); | ||||||
|  |   RING(i) | ||||||
|  |     hpcpush(ddi(i, orbsize * .25) * C0); | ||||||
|  |   REVPRING(i) | ||||||
|  |     hpcpush(ddi(i, orbsize * ((dmod(i, 6)<3)?.36:(dmod(i,12) < 6) ? .3 : .42)) * C0); | ||||||
|  |   hpcpush(ddi(0, orbsize * .25) * C0); | ||||||
|  |  | ||||||
|   bshape(shPeaceRing, PPR::ITEM); |   bshape(shPeaceRing, PPR::ITEM); | ||||||
|   RING(i) |   RING(i) | ||||||
|     hpcpush(ddi(i, orbsize * .25) * C0); |     hpcpush(ddi(i, orbsize * .25) * C0); | ||||||
|   | |||||||
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