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rogueviz::notknot:: neater structure
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9d52b1b092
commit
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@ -1155,6 +1155,110 @@ void regenerate() {
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bool show_selfhiding = true;
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void launch_euc() {
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stop_game();
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set_geometry(gCubeTiling);
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base = gCubeTiling;
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base_map = "";
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to_unloop.clear();
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create_notknot();
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loop = 3;
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secondary_percentage = 10;
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show_selfhiding = true;
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set_geometry(gNotKnot);
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start_game();
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ray::reset_raycaster();
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ray::volumetric::on = false;
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ray::exp_decay_poly = 30;
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pmodel = mdPerspective;
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}
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void launch_nil() {
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stop_game();
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set_geometry(gNil);
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base_map = "";
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base = geometry;
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to_unloop.clear();
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secondary_percentage = 0;
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nilv::nilwidth = .25;
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nilv::nilperiod = make_array(8, 8, 8);
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nilv::set_flags();
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create_notknot();
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show_selfhiding = false;
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loop = 6;
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set_geometry(gNotKnot);
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start_game();
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ray::reset_raycaster();
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ray::volumetric::on = true;
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ray::exp_decay_poly = 3;
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camera_speed = 1;
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pmodel = mdGeodesic;
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}
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void launch_sphere() {
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stop_game();
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set_geometry(gCell120);
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base_map = "spherring.lev";
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to_unloop.clear();
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vector<int> v; for(int i=0; i<60; i++) v.push_back(7);
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to_unloop.emplace_back(v);
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show_selfhiding = true;
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secondary_percentage = 0;
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loop = 0;
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set_geometry(gNotKnot);
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start_game();
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ray::reset_raycaster();
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ray::volumetric::on = false;
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ray::exp_decay_poly = 10;
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camera_speed = 1;
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mapeditor::drawplayer = false;
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pmodel = mdPerspective;
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((hrmap_notknot*)currentmap)->add_fog();
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}
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void launch_sphereknot() {
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stop_game();
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set_geometry(gCell600);
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base_map = "spherknot.lev";
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to_unloop.clear();
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secondary_percentage = 0;
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show_selfhiding = true;
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loop = 3;
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set_geometry(gNotKnot);
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start_game();
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ray::reset_raycaster();
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ray::volumetric::on = false;
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ray::exp_decay_poly = 10;
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camera_speed = 1;
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mapeditor::drawplayer = false;
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pmodel = mdPerspective;
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((hrmap_notknot*)currentmap)->add_fog();
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}
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void launch_solv() {
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stop_game();
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set_geometry(gArnoldCat);
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base_map = "";
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base = geometry;
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to_unloop.clear();
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secondary_percentage = 0;
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vid.binary_width = .25;
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margin = 3;
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asonov::period_xy = 8;
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asonov::period_z = 3;
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loop = 6;
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asonov::set_flags();
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create_notknot();
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show_selfhiding = false;
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set_geometry(gNotKnot);
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start_game();
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ray::reset_raycaster();
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ray::exp_decay_poly = 10;
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camera_speed = 1;
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pmodel = mdGeodesic;
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((hrmap_notknot*)currentmap)->add_fog();
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}
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void show() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen(0);
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@ -1168,113 +1272,19 @@ void show() {
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dialog::init(XLAT("notknot scenes"), 0xFFFFFFFF, 150, 0);
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dialog::addItem("knot portal in Euclidean geometry", 'a');
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dialog::add_action([] {
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stop_game();
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set_geometry(gCubeTiling);
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base = gCubeTiling;
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base_map = "";
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to_unloop.clear();
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create_notknot();
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loop = 3;
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secondary_percentage = 10;
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show_selfhiding = true;
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set_geometry(gNotKnot);
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start_game();
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ray::reset_raycaster();
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ray::volumetric::on = false;
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ray::exp_decay_poly = 30;
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pmodel = mdPerspective;
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});
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dialog::add_action(launch_euc);
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dialog::addItem("Penrose staircase portal in Nil geometry", 'b');
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dialog::add_action([] {
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stop_game();
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set_geometry(gNil);
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base_map = "";
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base = geometry;
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to_unloop.clear();
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secondary_percentage = 0;
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nilv::nilwidth = .25;
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nilv::nilperiod = make_array(8, 8, 8);
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nilv::set_flags();
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create_notknot();
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show_selfhiding = false;
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loop = 6;
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set_geometry(gNotKnot);
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start_game();
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ray::reset_raycaster();
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ray::volumetric::on = true;
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ray::exp_decay_poly = 3;
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camera_speed = 1;
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pmodel = mdGeodesic;
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});
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dialog::add_action(launch_nil);
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dialog::addItem("great circle portal in spherical geometry", 'c');
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dialog::add_action([] {
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stop_game();
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set_geometry(gCell120);
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base_map = "spherring.lev";
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to_unloop.clear();
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vector<int> v; for(int i=0; i<60; i++) v.push_back(7);
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to_unloop.emplace_back(v);
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show_selfhiding = true;
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secondary_percentage = 0;
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loop = 0;
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set_geometry(gNotKnot);
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start_game();
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ray::reset_raycaster();
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ray::volumetric::on = false;
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ray::exp_decay_poly = 10;
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camera_speed = 1;
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mapeditor::drawplayer = false;
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pmodel = mdPerspective;
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((hrmap_notknot*)currentmap)->add_fog();
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});
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dialog::add_action(launch_sphere);
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dialog::addItem("knotted portal in spherical geometry", 'd');
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dialog::add_action([] {
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stop_game();
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set_geometry(gCell600);
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base_map = "spherknot.lev";
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to_unloop.clear();
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secondary_percentage = 0;
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show_selfhiding = true;
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loop = 3;
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set_geometry(gNotKnot);
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start_game();
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ray::reset_raycaster();
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ray::volumetric::on = false;
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ray::exp_decay_poly = 10;
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camera_speed = 1;
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mapeditor::drawplayer = false;
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pmodel = mdPerspective;
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((hrmap_notknot*)currentmap)->add_fog();
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});
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dialog::add_action(launch_sphereknot);
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dialog::addItem("a portal in Solv geometry", 'e');
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dialog::add_action([] {
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stop_game();
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set_geometry(gArnoldCat);
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base_map = "";
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base = geometry;
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to_unloop.clear();
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secondary_percentage = 0;
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vid.binary_width = .25;
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margin = 3;
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asonov::period_xy = 8;
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asonov::period_z = 3;
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loop = 6;
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asonov::set_flags();
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create_notknot();
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show_selfhiding = false;
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set_geometry(gNotKnot);
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start_game();
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ray::reset_raycaster();
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ray::exp_decay_poly = 10;
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camera_speed = 1;
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pmodel = mdGeodesic;
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((hrmap_notknot*)currentmap)->add_fog();
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});
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dialog::add_action(launch_solv);
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dialog::display();
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});
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