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resolved conflicts introduced by merging zenorogue/hyperrogue#21
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@@ -473,14 +473,14 @@ void showChangeMode() {
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dialog::addBreak(50);
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dialog::addItem(XLAT("return to the game"), 'v');
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dialog::addItem(XLAT("go back"), ' ');
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dialog::display();
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keyhandler = [] (int sym, int uni) {
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dialog::handleNavigation(sym, uni);
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char xuni = uni;
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if(xuni == 'v' || sym == SDLK_ESCAPE) popScreen();
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if(xuni == ' ' || sym == SDLK_ESCAPE) popScreen();
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#if CAP_DAILY
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else if(uni == 'z')
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