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shmup:: fixed collision detections in quotient spaces (still not perfect but fast)
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@ -130,7 +130,7 @@ vector<monster*> active, nonvirtual, additional;
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cell *findbaseAround(shiftpoint p, cell *around, int maxsteps) {
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if(fake::split()) {
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if(quotient || fake::split()) {
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auto p0 = inverse_shift(ggmatrix(around), p);
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virtualRebase(around, p0);
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return around;
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