mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2025-01-13 10:50:35 +00:00
walk parameters are now prefixed by walk -- eye_level vs eyelevel was confusing
This commit is contained in:
parent
ba03d33959
commit
40ad4f04d2
@ -1171,17 +1171,17 @@ EX void add_options() {
|
||||
auto a = addHook(hooks_configfile, 100, [] {
|
||||
param_b(auto_eyelevel, "auto_eyelevel")
|
||||
-> editable("keep eye level when walking enabled", 'L');
|
||||
param_f(eye_level, "eye_level")
|
||||
param_f(eye_level, "walk_eye_level")
|
||||
-> editable(0, 5, .1, "walking eye level",
|
||||
"Distance from the floor to the eye in the walking mode, in absolute units. In VR this is adjusted automatically.",
|
||||
'e')
|
||||
->set_extra([] { add_edit(auto_eyelevel); });
|
||||
param_f(eye_angle, "eye_angle")
|
||||
param_f(eye_angle, "walk_eye_angle")
|
||||
-> editable(-90, 90, 15, "walking eye angle",
|
||||
"0 = looking forward, 90 = looking upward. In VR this is adjusted automatically.",
|
||||
'k')
|
||||
->set_extra([] { add_edit(eye_angle_scale); });
|
||||
param_f(eye_angle_scale, "eye_angle_scale")
|
||||
param_f(eye_angle_scale, "walk_eye_angle_scale")
|
||||
-> editable(-2, 0, 2, "eye angle scale",
|
||||
"1 = the angle can be changed with keyboard or mouse movements, 0 = the angle is fixed",
|
||||
'k');
|
||||
|
Loading…
Reference in New Issue
Block a user