This commit is contained in:
Zeno Rogue 2020-04-06 13:23:10 +02:00
parent 30c583822e
commit 3eca481b75
2 changed files with 17 additions and 2 deletions

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@ -3889,3 +3889,18 @@ Geometries:
- fixed random_spin() in three dimensions
- fixed the grid display in nonisotropic hyperbolic geometry
- Archimedean tessellations: added some more samples, and some additional checking
2020-04-06 11:43 Update 11.3h:
- neon mode works in 3D (textured things are drawn as wireframes), an option to not fill neons
- 3D geometries no longer crash when OpenGL is off
- fixed a bug when switching between various binary tilings
- fixed flashes disappearing
- fixed some achievements awarded before making the move
- fixed cell counter
- fixed the achievements for Elemental Gems and Ancient Jewelry
- Wetland rebalanced
- less awkward map position in portrait mode
- added vertical margins for mobile screens
- reverse FPP mode on iOS should be fixed
- fixed the missing message when PC could not stay in place
- fixed a potential rare crash

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@ -13,8 +13,8 @@
#define _HYPER_H_
// version numbers
#define VER "11.3g"
#define VERNUM_HEX 0xA827
#define VER "11.3h"
#define VERNUM_HEX 0xA828
#include "sysconfig.h"