From 3eca481b75282e5b1679512db7876f144350466e Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Mon, 6 Apr 2020 13:23:10 +0200 Subject: [PATCH] 11.3h --- changelog.txt | 15 +++++++++++++++ hyper.h | 4 ++-- 2 files changed, 17 insertions(+), 2 deletions(-) diff --git a/changelog.txt b/changelog.txt index 77bbd3f3..f2072fb1 100644 --- a/changelog.txt +++ b/changelog.txt @@ -3889,3 +3889,18 @@ Geometries: - fixed random_spin() in three dimensions - fixed the grid display in nonisotropic hyperbolic geometry - Archimedean tessellations: added some more samples, and some additional checking + +2020-04-06 11:43 Update 11.3h: +- neon mode works in 3D (textured things are drawn as wireframes), an option to not fill neons +- 3D geometries no longer crash when OpenGL is off +- fixed a bug when switching between various binary tilings +- fixed flashes disappearing +- fixed some achievements awarded before making the move +- fixed cell counter +- fixed the achievements for Elemental Gems and Ancient Jewelry +- Wetland rebalanced +- less awkward map position in portrait mode +- added vertical margins for mobile screens +- reverse FPP mode on iOS should be fixed +- fixed the missing message when PC could not stay in place +- fixed a potential rare crash diff --git a/hyper.h b/hyper.h index c2026629..ef2238bb 100644 --- a/hyper.h +++ b/hyper.h @@ -13,8 +13,8 @@ #define _HYPER_H_ // version numbers -#define VER "11.3g" -#define VERNUM_HEX 0xA827 +#define VER "11.3h" +#define VERNUM_HEX 0xA828 #include "sysconfig.h"