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better EuclidA4 warped coast
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@@ -865,7 +865,7 @@ void setLandEuclid(cell *c) {
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eucoord x, y;
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decodeMaster(c->master, x, y);
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int zz = 2*short(x)+short(y) + 10;
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int zz = a4 ? short(x) : 2*short(x)+short(y) + 10;
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zz %= 30; if(zz<0) zz += 30;
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if(zz >= 15)
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setland(c, laWarpSea);
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