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	3D:: removed externs from 3d-models.cpp
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		| @@ -109,105 +109,6 @@ void shift_shape_orthogonally(hpcshape& sh, ld z) { | ||||
|   for(int i=sh.s; i<sh.e; i++) hpc[i] = orthogonal_move(hpc[i], z); | ||||
|   } | ||||
|  | ||||
| extern | ||||
| hpcshape  | ||||
|   shSemiFloorSide[SIDEPARS], | ||||
|   shBFloor[2], | ||||
|   shWave[8][2],   | ||||
|   shCircleFloor, | ||||
|   shBarrel, | ||||
|   shWall[2], shMineMark[2], shBigMineMark[2], shFan, | ||||
|   shZebra[5], | ||||
|   shSwitchDisk, | ||||
|   shTower[11], | ||||
|   shEmeraldFloor[6], | ||||
|   shSemiFeatherFloor[2],  | ||||
|   shSemiFloor[2], shSemiBFloor[2], shSemiFloorShadow, | ||||
|   shMercuryBridge[2], | ||||
|   shTriheptaSpecial[14],  | ||||
|   shCross, shGiantStar[2], shLake, shMirror, | ||||
|   shHalfFloor[6], shHalfMirror[3], | ||||
|   shGem[2], shStar, shDisk, shDiskT, shDiskS, shDiskM, shDiskSq, shRing,    | ||||
|   shTinyBird, shTinyShark, | ||||
|   shEgg, | ||||
|   shSpikedRing, shTargetRing, shSawRing, shGearRing, shPeaceRing, shHeptaRing, | ||||
|   shSpearRing, shLoveRing, | ||||
|   shDaisy, shTriangle, shNecro, shStatue, shKey, shWindArrow, | ||||
|   shGun, | ||||
|   shFigurine, shTreat, | ||||
|   shElementalShard, | ||||
|   // shBranch,  | ||||
|   shIBranch, shTentacle, shTentacleX, shILeaf[2],  | ||||
|   shMovestar, | ||||
|   shWolf, shYeti, shDemon, shGDemon, shEagle, shGargoyleWings, shGargoyleBody, | ||||
|   shFoxTail1, shFoxTail2, | ||||
|   shDogBody, shDogHead, shDogFrontLeg, shDogRearLeg, shDogFrontPaw, shDogRearPaw, | ||||
|   shDogTorso, | ||||
|   shHawk, | ||||
|   shCatBody, shCatLegs, shCatHead, shFamiliarHead, shFamiliarEye, | ||||
|   shWolf1, shWolf2, shWolf3, | ||||
|   shDogStripes, | ||||
|   shPBody, shPSword, shPKnife, | ||||
|   shFerocityM, shFerocityF,  | ||||
|   shHumanFoot, shHumanLeg, shHumanGroin, shHumanNeck, shSkeletalFoot, shYetiFoot, | ||||
|   shMagicSword, shMagicShovel, shSeaTentacle, shKrakenHead, shKrakenEye, shKrakenEye2, | ||||
|   shArrow, | ||||
|   shPHead, shPFace, shGolemhead, shHood, shArmor,  | ||||
|   shAztecHead, shAztecCap, | ||||
|   shSabre, shTurban1, shTurban2, shVikingHelmet, shRaiderHelmet, shRaiderArmor, shRaiderBody, shRaiderShirt, | ||||
|   shWestHat1, shWestHat2, shGunInHand, | ||||
|   shKnightArmor, shKnightCloak, shWightCloak, | ||||
|   shGhost, shEyes, shSlime, shJelly, shJoint, shWormHead, shTentHead, shShark, shWormSegment, shSmallWormSegment, shWormTail, shSmallWormTail, | ||||
|   shMiniGhost, shMiniEyes, | ||||
|   shHedgehogBlade, shHedgehogBladePlayer, | ||||
|   shWolfBody, shWolfHead, shWolfLegs, shWolfEyes, | ||||
|   shWolfFrontLeg, shWolfRearLeg, shWolfFrontPaw, shWolfRearPaw, | ||||
|   shFemaleBody, shFemaleHair, shFemaleDress, shWitchDress, | ||||
|   shWitchHair, shBeautyHair, shFlowerHair, shFlowerHand, shSuspenders, shTrophy, | ||||
|   shBugBody, shBugArmor, shBugLeg, shBugAntenna, | ||||
|   shPickAxe, shPike, shFlailBall, shFlailTrunk, shFlailChain, shHammerHead, | ||||
|   shBook, shBookCover, shGrail, | ||||
|   shBoatOuter, shBoatInner, shCompass1, shCompass2, shCompass3, | ||||
|   shKnife, shTongue, shFlailMissile, shTrapArrow, | ||||
|   shPirateHook, shPirateHood, shEyepatch, shPirateX, | ||||
|   // shScratch,  | ||||
|   shHeptaMarker, shSnowball,  | ||||
|   shSkeletonBody, shSkull, shSkullEyes, shFatBody, shWaterElemental, | ||||
|   shPalaceGate, shFishTail, | ||||
|   shMouse, shMouseLegs, shMouseEyes, | ||||
|   shPrincessDress, shPrinceDress, | ||||
|   shWizardCape1, shWizardCape2, | ||||
|   shBigCarpet1, shBigCarpet2, shBigCarpet3, | ||||
|   shGoatHead, shRose, shThorns, | ||||
|   shRatHead, shRatTail, shRatEyes, shRatCape1, shRatCape2, | ||||
|   shWizardHat1, shWizardHat2, | ||||
|   shTortoise[13][6], | ||||
|   shDragonLegs, shDragonTail, shDragonHead, shDragonSegment, shDragonNostril,  | ||||
|   shDragonWings,  | ||||
|   shSolidBranch, shWeakBranch, shBead0, shBead1, | ||||
|   shBatWings, shBatBody, shBatMouth, shBatFang, shBatEye, | ||||
|   shParticle[16], shAsteroid[8], | ||||
|   shReptile[5][4], | ||||
|   shReptileBody, shReptileHead, shReptileFrontFoot, shReptileRearFoot, | ||||
|   shReptileFrontLeg, shReptileRearLeg, shReptileTail, shReptileEye, | ||||
|  | ||||
|   shTrylobite, shTrylobiteHead, shTrylobiteBody, | ||||
|   shTrylobiteFrontLeg, shTrylobiteRearLeg, shTrylobiteFrontClaw, shTrylobiteRearClaw, | ||||
|    | ||||
|   shBullBody, shBullHead, shBullHorn, shBullRearHoof, shBullFrontHoof, | ||||
|    | ||||
|   shButterflyBody, shButterflyWing, shGadflyBody, shGadflyWing, shGadflyEye, | ||||
|  | ||||
|   shTerraArmor1, shTerraArmor2, shTerraArmor3, shTerraHead, shTerraFace,  | ||||
|   shJiangShi, shJiangShiDress, shJiangShiCap1, shJiangShiCap2, | ||||
|    | ||||
|   shAsymmetric, | ||||
|    | ||||
|   shPBodyOnly, shPBodyArm, shPBodyHand, shPHeadOnly, | ||||
|    | ||||
|   shDodeca; | ||||
|  | ||||
|  | ||||
| extern renderbuffer *floor_textures; | ||||
|  | ||||
| basic_textureinfo models_texture; | ||||
|   | ||||
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