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Mirror Land is back in Euclidean

This commit is contained in:
Zeno Rogue 2018-01-06 22:47:25 +01:00
parent 6a1b8a8b8d
commit 36f16f42bf

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@ -961,7 +961,7 @@ eLand getNewLand(eLand old) {
vector<eLand> land_over = { vector<eLand> land_over = {
laIce, laCaves, laDesert, laHunting, laMotion, laJungle, laAlchemist, laIce, laCaves, laDesert, laHunting, laMotion, laJungle, laAlchemist,
laCrossroads, laCrossroads,
laMirror, laMinefield, laPalace, laPrincessQuest, laZebra, laSwitch, laReptile, laMirror, laMirrorOld, laMinefield, laPalace, laPrincessQuest, laZebra, laSwitch, laReptile,
laOcean, laWarpCoast, laLivefjord, laKraken, laCaribbean, laWhirlpool, laRlyeh, laTemple, laOcean, laWarpCoast, laLivefjord, laKraken, laCaribbean, laWhirlpool, laRlyeh, laTemple,
laIvoryTower, laEndorian, laDungeon, laMountain, laIvoryTower, laEndorian, laDungeon, laMountain,
laCrossroads2, laCrossroads2,