From 36f16f42bfadc2f225824c4836877c047a6affb2 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sat, 6 Jan 2018 22:47:25 +0100 Subject: [PATCH] Mirror Land is back in Euclidean --- landlock.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/landlock.cpp b/landlock.cpp index 87219262..c2060f08 100644 --- a/landlock.cpp +++ b/landlock.cpp @@ -961,7 +961,7 @@ eLand getNewLand(eLand old) { vector land_over = { laIce, laCaves, laDesert, laHunting, laMotion, laJungle, laAlchemist, laCrossroads, - laMirror, laMinefield, laPalace, laPrincessQuest, laZebra, laSwitch, laReptile, + laMirror, laMirrorOld, laMinefield, laPalace, laPrincessQuest, laZebra, laSwitch, laReptile, laOcean, laWarpCoast, laLivefjord, laKraken, laCaribbean, laWhirlpool, laRlyeh, laTemple, laIvoryTower, laEndorian, laDungeon, laMountain, laCrossroads2,