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3d:: 1/2/3 perspectives in noshmup
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@@ -1059,7 +1059,9 @@ void centerpc(ld aspd) {
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ors::unrotate(cwtV); ors::unrotate(View);
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hyperpoint H = ypush(-vid.yshift) * sphereflip * tC0(cwtV);
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hyperpoint H = tC0(cwtV);
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if(DIM == 2) H = ypush(-vid.yshift) * sphereflip * H;
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if(DIM == 3 && !shmup::on && vid.yshift) H = cpush(2, -vid.yshift) * H;
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ld R = zero_d(H, DIM) ? 0 : hdist0(H);
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if(R < 1e-9) {
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// either already centered or direction unknown
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