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Use Pickaxe shape for Orb of Earth ("Digging").
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@@ -1460,6 +1460,7 @@ void geometry_information::prepare_shapes() {
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bshape(shWolfEyes, PPR::MONSTER_EYE0, WOLF, 147);
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bshape(shWitchDress, PPR::MONSTER_ARMOR0, scalefactor, 148);
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bshape(shPickAxe, PPR::MONSTER_WPN, scalefactor, 149);
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bshape(shSmallPickAxe, PPR::MONSTER_WPN, scalefactor/2, 149);
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bshape(shPike, PPR::MONSTER_WPN, scalefactor, 150);
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bshape(shFlailBall, PPR::MONSTER_WPN, scalefactor, 151);
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bshape(shFlailTrunk, PPR::MONSTER_WPN, scalefactor, 152);
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