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separate color set for mirrored tiles in arb/arcm
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@@ -45,6 +45,8 @@ constexpr ld INFINITE_BOTH = -3;
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struct shape {
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/** index in the arbi_tiling::shapes */
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int id;
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/** index in the original file */
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int orig_id;
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/** flags such as sfLINE and sfPH */
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int flags;
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/** list of vertices in the usual convention */
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@@ -79,6 +81,8 @@ struct shape {
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vector<vector<ld>> vertex_angles;
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/** football types */
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int football_type;
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/** is it a mirrored version of an original tile */
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bool is_mirrored;
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};
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struct slider {
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@@ -135,6 +139,8 @@ struct arbi_tiling {
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int min_valence, max_valence;
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bool is_football_colorable;
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bool was_unmirrored;
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bool was_split_for_football;
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geometryinfo1& get_geometry();
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eGeometryClass get_class() { return get_geometry().kind; }
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@@ -342,6 +348,8 @@ EX void load_tile(exp_parser& ep, arbi_tiling& c, bool unit) {
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c.shapes.emplace_back();
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auto& cc = c.shapes.back();
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cc.id = isize(c.shapes) - 1;
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cc.orig_id = cc.id;
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cc.is_mirrored = false;
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cc.flags = 0;
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cc.repeat_value = 1;
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while(ep.next() != ')') {
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@@ -442,8 +450,10 @@ EX void unmirror(arbi_tiling& c) {
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int s = isize(sh);
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for(int i=0; i<s; i++)
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sh.push_back(sh[i]);
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for(int i=0; i<2*s; i++)
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for(int i=0; i<2*s; i++) {
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sh[i].id = i;
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if(i >= s) sh[i].is_mirrored = true;
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}
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for(int i=s; i<s+s; i++) {
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for(auto& v: sh[i].vertices)
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v[1] = -v[1];
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@@ -686,6 +696,7 @@ EX void check_football_colorability(arbi_tiling& c) {
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}
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c.is_football_colorable = true;
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c.was_split_for_football = true;
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for(auto&sh: c.shapes)
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if(sh.football_type == 7)
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c.is_football_colorable = false;
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@@ -709,6 +720,7 @@ EX void check_football_colorability(arbi_tiling& c) {
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int ni = new_indices[i][t];
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if(ni == -1) continue;
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auto& sh = c.shapes[ni];
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sh.id = ni;
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for(int j=0; j<isize(sh); j++) {
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auto &co = sh.connections[j];
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auto assign = [&] (int tt) {
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@@ -782,6 +794,8 @@ EX void set_defaults(arb::arbi_tiling& c, bool keep_sliders, string fname) {
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c.yendor_backsteps = 0;
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c.is_star = false;
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c.is_combinatorial = false;
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c.was_unmirrored = false;
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c.was_split_for_football = false;
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c.shapes.clear();
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if(!keep_sliders) {
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c.sliders.clear();
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