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made Earth Elemental look similar to other Elementals

This commit is contained in:
Zeno Rogue 2017-10-08 13:35:56 +02:00
parent 3cf8cc3bbe
commit 2ca03ededf

View File

@ -1402,9 +1402,9 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V, int col, dou
}
else if(m == moEarthElemental) {
otherbodyparts(V, darkena(col, 1, 0xFF), m, footphase);
ShadowV(V, shYeti);
queuepoly(VBODY, shYeti, darkena(col, 0, 0xC0));
queuepoly(VHEAD, shPHead, darkena(col, 0, 0XFF));
ShadowV(V, shWaterElemental);
queuepoly(VBODY, shWaterElemental, darkena(col, 0, 0xC0));
queuepoly(VHEAD, shFemaleHair, darkena(col, 0, 0XFF));
queuepoly(VHEAD, shPFace, 0xF0000080);
}
else if(m == moWaterElemental) {