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in OpenGL need to reopen on resolution change
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@@ -1117,6 +1117,8 @@ EX bool need_to_reopen_window() {
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return true;
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return true;
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if(want_vsync() != vid.current_vsync)
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if(want_vsync() != vid.current_vsync)
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return true;
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return true;
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if(vid.usingGL && make_pair(vid.xres, vid.yres) != get_requested_resolution())
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return true;
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return false;
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return false;
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}
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}
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