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	camera level higher when riding dragon
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		| @@ -1161,6 +1161,7 @@ void centerpc(ld aspd) { | ||||
|   if(GDIM == 3 && WDIM == 2) { | ||||
|     geom3::do_auto_eye(); | ||||
|     int sl = snakelevel(cwt.at); | ||||
|     if(isWorm(cwt.at->monst) && sl < 3) sl++; | ||||
|     if(sl || vid.eye) T = T * zpush(cgi.SLEV[sl] - cgi.FLOOR + vid.eye); | ||||
|     } | ||||
|   #endif | ||||
|   | ||||
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