From 2c165646636ebd9ba6fa0a8b35fa460917fbe714 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Mon, 24 Jun 2019 13:34:29 +0200 Subject: [PATCH] camera level higher when riding dragon --- hypgraph.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/hypgraph.cpp b/hypgraph.cpp index 1a364893..f1178a06 100644 --- a/hypgraph.cpp +++ b/hypgraph.cpp @@ -1161,6 +1161,7 @@ void centerpc(ld aspd) { if(GDIM == 3 && WDIM == 2) { geom3::do_auto_eye(); int sl = snakelevel(cwt.at); + if(isWorm(cwt.at->monst) && sl < 3) sl++; if(sl || vid.eye) T = T * zpush(cgi.SLEV[sl] - cgi.FLOOR + vid.eye); } #endif