fixed a bug with bad initial HP

This commit is contained in:
Zeno Rogue
2025-12-07 13:08:20 +01:00
parent 2b339a7ee9
commit 2ad17ba3e1
+2
View File
@@ -201,6 +201,8 @@ void stat_screen(bool editable) {
dialog::add_action([] {
popScreen();
cmode = mode::playing;
m.current.reset(); m.next.reset();
m.hp = m.max_hp();
switch(m.profession) {
case stat::str:
find_power("axe").gain(1, 1);